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manameter.py
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# Copyright (C) Johan Ceuppens 2010
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 2 of the License, or
# (at your option) any later version.
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
import pygame
from pygame.locals import *
class ManaBlock:
def __init__(self):
self.image = pygame.image.load('./pics/mana-17x14.bmp').convert()
self.image.set_colorkey((0,0,0))
#self.imagemax = pygame.image.load('./pics/life1.bmp').convert()
#self.imagemax.set_colorkey((0,0,0))
class ManaHalfBlock:
def __init__(self):
self.image = pygame.image.load('./pics/mana-half-17x14.bmp').convert()
self.image.set_colorkey((0,0,0))
#self.imagemax = pygame.image.load('./pics/life1.bmp').convert()
#self.imagemax.set_colorkey((0,0,0))
class ManaEmptyBlock:
def __init__(self):
self.image = pygame.image.load('./pics/mana-empty-17x14.bmp').convert()
self.image.set_colorkey((0,0,0))
#self.imagemax = pygame.image.load('./pics/life1.bmp').convert()
#self.imagemax.set_colorkey((0,0,0))
class ManaMeter:
"mana meter"
def __init__(self,xx,yy):
self.max = 50
self.index = 50
self.hearts = []
self.div = 10
self.x = xx
self.y = yy
for i in range(0,self.index/self.div):
self.hearts.append(ManaBlock())
### FIX see lifemeter
def set(self, hp):
self.index = hp
for i in range(self.index/self.div, self.max/self.div):
if i:
self.hearts[i] = ManaEmptyBlock()
def draw(self,screen,font):
lifestr = "mana - %d" % (self.max/self.div);
screen.blit(font.render(lifestr, 8, (255,255,255)), (17+self.x,3+self.y))
j = 0
for i in self.hearts:
#if i != None:
screen.blit(i.image, (self.x+17+j*17, self.y+26))
j += 1