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samples: Add tone melody
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- Use `tone` and `noTone` functions to play a melody on piezo buzzer.
- Taken from https://github.com/arduino/arduino-examples/blob/main/examples/02.Digital/toneMelody/toneMelody.ino
- Tested on bcf with buzzer

Signed-off-by: Ayush Singh <ayushdevel1325@gmail.com>
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Ayush1325 committed Jun 14, 2024
1 parent 2718262 commit eef8657
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13 changes: 13 additions & 0 deletions samples/tone_melody/CMakeLists.txt
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# SPDX-License-Identifier: Apache-2.0

cmake_minimum_required(VERSION 3.20.0)

cmake_path(SET ZephyrBase $ENV{ZEPHYR_BASE})
set(DTC_OVERLAY_FILE ${ZephyrBase}/../modules/lib/Arduino-Zephyr-API/variants/${BOARD}/${BOARD}.overlay)

find_package(Zephyr REQUIRED HINTS $ENV{ZEPHYR_BASE})
project(tone_melody)

target_sources(app PRIVATE src/main.cpp)

zephyr_compile_options(-Wno-unused-variable -Wno-comment)
36 changes: 36 additions & 0 deletions samples/tone_melody/README.rst
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.. _blinky-tone-sample:

Tone Melody
############

Overview
********

This Arduino sample Plays a melody.

Requirements
************

Your board must:

#. Have piezo buzzer connected via a GPIO pin.
#. GPIO pin can be selected using CONFIG_TONE_OUT_DIGITAL_PIN_NUMBER.

Building and Running
********************

Build and flash Blinky as follows,

```sh
$> west build -p -b arduino_nano_33_ble samples/basic/tone_melody/ -DZEPHYR_EXTRA_MODULES=/home/$USER/zephyrproject/modules/lib/Arduino-Core-Zephyr
$> west flash --bossac=/home/$USER/.arduino15/packages/arduino/tools/bossac/1.9.1-arduino2/bossac
```

After flashing, the buzzer starts to play a melody.

Adding board support
********************

To add support for your board, set CONFIG_TONE_OUT_DIGITAL_PIN_NUMBER
according to your connections.
3 changes: 3 additions & 0 deletions samples/tone_melody/prj.conf
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CONFIG_GPIO=y
CONFIG_CPLUSPLUS=y
CONFIG_ARDUINO_API=y
61 changes: 61 additions & 0 deletions samples/tone_melody/src/main.cpp
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/*
* Copyright (c) 2010-2011 Tom Igoe
* Copyright (c) 2024 Ayush Singh <ayush@beagleboard.org>
*
* SPDX-License-Identifier: CC-BY-1.0
*/

/*
* Melody
*
* Plays a melody
*
* circuit:
* - 8 ohm speaker on digital pin 8
*
* created 21 Jan 2010
* modified 30 Aug 2011
* by Tom Igoe
*
* This example code is in the public domain.
*
* https://docs.arduino.cc/built-in-examples/digital/toneMelody/
*
*/

#include "pitches.h"
#include <Arduino.h>

#define toneOutPin 8

// notes in the melody:
int melody[] = {
NOTE_C4, NOTE_G3, NOTE_G3, NOTE_A3, NOTE_G3, 0, NOTE_B3, NOTE_C4
};

// note durations: 4 = quarter note, 8 = eighth note, etc.:
int noteDurations[] = {
4, 8, 8, 4, 4, 4, 4, 4
};

void setup() {
// iterate over the notes of the melody:
for (int thisNote = 0; thisNote < 8; thisNote++) {

// to calculate the note duration, take one second divided by the note type.
//e.g. quarter note = 1000 / 4, eighth note = 1000/8, etc.
int noteDuration = 1000 / noteDurations[thisNote];
tone(toneOutPin, melody[thisNote], noteDuration);

// to distinguish the notes, set a minimum time between them.
// the note's duration + 30% seems to work well:
int pauseBetweenNotes = noteDuration * 1.30;
delay(pauseBetweenNotes);
// stop the tone playing:
noTone(toneOutPin);
}
}

void loop() {
// no need to repeat the melody.
}
100 changes: 100 additions & 0 deletions samples/tone_melody/src/pitches.h
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/*
* Copyright (c) 2010-2011 Tom Igoe
* Copyright (c) 2024 Ayush Singh <ayush@beagleboard.org>
*
* SPDX-License-Identifier: CC-BY-1.0
*/

/*
* Public Constants
*/

#define NOTE_B0 31
#define NOTE_C1 33
#define NOTE_CS1 35
#define NOTE_D1 37
#define NOTE_DS1 39
#define NOTE_E1 41
#define NOTE_F1 44
#define NOTE_FS1 46
#define NOTE_G1 49
#define NOTE_GS1 52
#define NOTE_A1 55
#define NOTE_AS1 58
#define NOTE_B1 62
#define NOTE_C2 65
#define NOTE_CS2 69
#define NOTE_D2 73
#define NOTE_DS2 78
#define NOTE_E2 82
#define NOTE_F2 87
#define NOTE_FS2 93
#define NOTE_G2 98
#define NOTE_GS2 104
#define NOTE_A2 110
#define NOTE_AS2 117
#define NOTE_B2 123
#define NOTE_C3 131
#define NOTE_CS3 139
#define NOTE_D3 147
#define NOTE_DS3 156
#define NOTE_E3 165
#define NOTE_F3 175
#define NOTE_FS3 185
#define NOTE_G3 196
#define NOTE_GS3 208
#define NOTE_A3 220
#define NOTE_AS3 233
#define NOTE_B3 247
#define NOTE_C4 262
#define NOTE_CS4 277
#define NOTE_D4 294
#define NOTE_DS4 311
#define NOTE_E4 330
#define NOTE_F4 349
#define NOTE_FS4 370
#define NOTE_G4 392
#define NOTE_GS4 415
#define NOTE_A4 440
#define NOTE_AS4 466
#define NOTE_B4 494
#define NOTE_C5 523
#define NOTE_CS5 554
#define NOTE_D5 587
#define NOTE_DS5 622
#define NOTE_E5 659
#define NOTE_F5 698
#define NOTE_FS5 740
#define NOTE_G5 784
#define NOTE_GS5 831
#define NOTE_A5 880
#define NOTE_AS5 932
#define NOTE_B5 988
#define NOTE_C6 1047
#define NOTE_CS6 1109
#define NOTE_D6 1175
#define NOTE_DS6 1245
#define NOTE_E6 1319
#define NOTE_F6 1397
#define NOTE_FS6 1480
#define NOTE_G6 1568
#define NOTE_GS6 1661
#define NOTE_A6 1760
#define NOTE_AS6 1865
#define NOTE_B6 1976
#define NOTE_C7 2093
#define NOTE_CS7 2217
#define NOTE_D7 2349
#define NOTE_DS7 2489
#define NOTE_E7 2637
#define NOTE_F7 2794
#define NOTE_FS7 2960
#define NOTE_G7 3136
#define NOTE_GS7 3322
#define NOTE_A7 3520
#define NOTE_AS7 3729
#define NOTE_B7 3951
#define NOTE_C8 4186
#define NOTE_CS8 4435
#define NOTE_D8 4699
#define NOTE_DS8 4978

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