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Roadmap
Christian Engelhardt edited this page Jun 28, 2023
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This order could be changed due to new game updates. Some points need validation to confirm that it's possible thing to do, so some of them might disappear unimplemented.
- [FET] = New feature
- [FIX] = Bugfix
- [IMP] = Improvement for existing feature
- [INF] = Informational or reminder for developer
- [VIS] = Visual enhancement
- [VIS] Complete UI overhaul by switching to the modern Windows design language (Fluent Design)
- [FET] Dark Mode
- [FET] GamePad support
- [IMP] New code editor for JSON
- [IMP] anyedit search for JSON editor
- [IMP] Notification is saving finished/progress bar loaded/saved
- [IMP] Info when new assets are available to download: Pi, Mapping, etc
- [IMP] Toggle checkboxes with space
- [IMP] Cycle through dropdown by key press (eg "A" cycles through galaxies starting with "A")
- [IMP] More details of specific entry in Collection Manager
- Editable
- Sort
- Filter
- [IMP] Show only locked items (Synthesis, etc)
- [FET] "Any Edit" JSON editing via dynamic UI dropdowns (also as search for JSON editor)
- [FIX] Use different database versions
- [FET] determine max stats for weapon, freighter
- [FET] show maneuverability incl min/max stats
- [FET] open details of item in synthesis/catalogue
- [INF] add logs to all actions, not just properties
- [IMP] mode overhaul
- Debug purely for debugging/programming related stuff
- restriction modes
- Vanilla
- only allow things that a also possible in-game (e.g. non-procedural technology only allowed once per inventory)
- Default
- allowing as much as the game allows without forcing something to something else and showing limitations like tech overload
- Modding (only platforms with modding capability)
- remove all restrictions and visible hints that can be modded (e.g. don't show tech overload, allowing suit tech inventory to be set to 8x6)
- Disables various checks and limitations that can be changed via mods.
- Unlimited stack size of inventory slots
- Skip tech overload check
- extensible database
- Vanilla
- [IMP] re-check various limitions
- stats limit
- freighter hyperdrive is much higher than 1k
- [FET] Undo/Redo
- [IMP] restore ship, etc to empty slots
- [IMP] show files (ending) when selecting a path but take dir anyway
- [FET] QuickAction
- [FET] Legacy Color (3.3+)
- [FET] Set Weapon modes
- [FET] change all the homes seeds of fleet at once
- [FET] set freighter seeds to current system
- [FET] Add Recipe tab
- [FET] Unlockable Item Tree (+total of CostType to unlock all)
- [FET] new tab
Log
do modify missions - [FET] "^BASE_UPGRADE6" BASE_UPGRADE-Missions have a 1:30h timer.
- [FET] "^BASE_UPGRADE11"-12 (+?) BASE_UPGRADE-Missions have a 6:00h timer.
- [FET] "^???" Living Ship-Missions have a max timer of 24:00h.
- [VIS] Add Icons
- [FIX] Directly update UI in Discovery when changing a word
- [FET] show all stats (UI generated like Expedition tab)
- [INF] generate current stats?
- [FET] manage/delete discoveries (animals,etc)
- [FET] Show if nexus or freighter are in a system (discoveries)
- distance to other location ?
- add teleport desination for glaxies; https://discord.com/channels/627059745160953866/720411261019619399/1009155586895659109
- [FET] Choose from list of unique (expedition rendezvous, etc)
- [FET] calc hyperdrive range based on tech and Pi (default/min is 101.0 ly) => ship/freighter
- [FET] Delete TerrainEdit of any planet/all
- [IMP] trigger space battle in early game (< 3h/5 warps)
- set time/warps to 0
- if time < 3h then set time to 10800
- if warps < 5 then set warps to 5
- [IMP] filter by galaxy
- [IMP] sort by distance to center, etc
- [FET] show map
- [FET] Store current place
- [VIS] icon: DUI_PLANET.DDS, MISSION.PLANETS.OFF.DDS *[FET] https://github.com/andraemon/SystemNameCalculator
- [FET] NPC Worker Resources/Change model of hired NPCSs
- [FET] Seed of interactions -> base npc
- [FET] Add cylidrical rooms again
- [FIX] Move base (computer)
- [FET] add/remove SeenBaseBuildingObjects
- [FET] move container/switch position
- [FET] Transfer base to other save
- [FET] plant timer?
- [IMP] detect duplicates (from platform transfer)
- [INF] 400 is max bases you can have
- [FET] Delete Base
- [IMP] Backup/Restore
- Import Base:
- New (if not base at this coordinates),
- append, replace -> base computer as anchor point and will not be replaced
- Import other:
- replace
- https://github.com/charliebanks/nms-base-builder#how-to-use
- Import Base:
- [IMP] Load Base Image from Cache
- [VIS] icon: BYTEBEATINTERACTION.DDS, ICON.NOTE.DDS
- [FET] import/export
- [FET] Evaluate possibilities
- [FET] Choose from list of unique (twitch drops, etc)
- https://discord.com/channels/627059745160953866/720411261019619399/966684265234448415
- [FET] Edit last...IncreaseTime
- https://discord.com/channels/627059745160953866/627110270418026506/948166170589134848
- Now i've modified "LastTrustIncreaseTime" from 1646123258 to 1046123258. After saving and launching the game, giving the thing 1 gently pat and 1 food treat it automatically reached 100% trust, triggering the milestone
- [IMP] set progress to done, button (for milestones)
- [IMP] Class
- [IMP] race based on production
- [IMP] poor/neutral/rich based on production
- [FIX] ingredient-only restriction to Ingredient Storage container (check current state)
- not restricted in debug
- [FET] Move between Inventories
- [FET] copy ship inventories and technologies to other ships
- [FET] integrate inventory backup into collections but also for exosuit
- [VIS] item name in slot move at the same speed and only move in one direction -> https://forums.nexusmods.com/index.php?/topic/8786978-nomnom/page-4#entry85873748
- [IMP] Naming and handling of procedural items
- [FET] Auto-Sort Inventories (#29)
- [FIX] some resources when you add to a ships inventory (or the base inventory) only lets you set 2 for example the gold.. it should be stacking to 500 in the ship
- <4.0
- [FIX] Min/Max Stats for procedural technology seems switched but has a technical background.
- add repair cost to item details (eg SHIPSLOT_DMG2): https://discord.com/channels/215514623384748034/215514674869829633/928451303053598750
- [IMP] Item Details
- [FET] for proc items downloadable CSV per item with all visible stats (#24)
- add versioning to Pi repo for downloading updates
- get list of class of seed for UP_FRCOM, UP_FREXP, UP_FRFUE, UP_FRHYP, UP_FRMIN, UP_FRSPE, UP_FRTRA
- search Pi data with weighting
- built-in top 100 or so but allow doenload of full set nonethelss
- [FET] button in settings download all assets (proc upgrade CSVs)
- reverse proc tech names for translation
- Pi with delta updates
- [IMP] refiner limits https://discord.com/channels/215514623384748034/215569912121262080/863293366794715136
- [FIX] proc details messed up https://discord.com/channels/215514623384748034/215514674869829633/919593839050760233
- use to determine exactly the max health (UP_SHLD1, UP_SHLD2, UP_SHLDX, UP_SNSUIT)
- [IMP] Creation-Group: Rewards (Consumable, Mission, etc.)
- [FET] Base Building-Group
- [FET] Frigate-Group
- [FET] Learnable-group
- [IMP] Collapse "Dismantle Return" for maintenance items
- [IMP] show time to make in refiner list
- [IMP] personal refiner fuel?
- [IMP] Product tech module unlock cost in nanites
- [FET] for proc items downloadable CSV per item with all visible stats (#24)
- [FET] Add resources for building part x times
- [FET] "id"s for tech packages
- [FET] multi-selection for add item/delete/move/etc
- [FET] fill free slots with item (add item window)
- [FET] in add-item-window allow select of no of slots 1 to enabled-empty
- [FET] Ctrl+C, Ctrl+V to copy inventory slots.
- [IMP] open Assistant app dialog for this inventory (collection)
- [INF] Added hover text to all colour, texture and armour style options to the buttons in the customiser, allowing players to know ahead of time what option they are selecting.
- [FET] Outfit Customization
- Outfit
- Jetpack effect
- Banner (icon, colors)
- Titles
- make capes visible in multi-player
- [FET] Color Customization
- [FET] Reset ship color customization
- [FET] Customization
- [FET] Reset customization
- [FET] Customization
- [FET] Reset customization
- [FET] Customization
- [FET] Reset customization
- https://github.com/laanp/NMS-Creature-Builder
- in-game upgrade cost
- [FET] Starship
- Inventory when purchase
- Price (calc by selection, compared to own ships/diff in units to purchase)
- count per system
- GCSPACESHIPGLOBALS.GLOBAL.MBIN
- [FET] Farming
- Grow time
- [FET] Star system
- Biomes (incl. search for prefix, possible resources) -> METADATA\SIMULATION\SOLARSYSTEM\BIOMES\LUSH\LUSHBIOME.MBIN
- [FET] additional stats
Join NomNom on Discord and let us know! Oh, and of course you also can ask there about what you were looking for ;)
The wiki is based on NomNom version 4.30.0.33-beta.3.
- Overview
- Assistant for No Man's Sky (wip)
- General
- Exosuit
- Starship
- Squadron Pilots
- Multi-Tool
- Exocraft
- Base Building
- Freighter
- Manage Fleet
- Discovery
- Quicksilver Synthesis Companion
- Catalogue
- Milestone
- Animal Companion
- Planetary Settlement
- Inventory (wip)
- Collection
- JSON Editor
- Modding (wip)