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Releases: zeel01/scene-tiler

v2.1.0

26 Aug 16:19
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Added populate, clear, and setTileState public methods.

v2.0.0

26 Aug 06:23
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Added create API method

v1.0.2

21 Aug 05:07
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Added some error mitigation regarding roof tiles.

See: https://gitlab.com/foundrynet/foundryvtt/-/issues/5757 for more details.

v1.0.1

25 May 05:03
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Now compatible with Foundry v0.8.x and overhead tiles.

Foundry 0.8.2 compatibility.

02 May 07:46
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Pre-release

Changes:

  • Compatible with 0.8.x documents
  • Compatible with overhead tiles
  • Now creates an overhead tile to represent the foreground image of the source scene if applicable.

v0.5.2 - Prevent tile resizing

30 Jan 07:38
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Changes:

  • Resizing Scene Tiler tiles is now prevented to avoid content misalignment.

v0.5.1

29 Jan 20:43
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Changes:

  • Refactored some parts I didn't like
  • Improved error handling
  • Changed the way Token Attacher compatibility works
  • Adjusted my scaling algorithm to account for grid distance as well as grid size.

v0.4.2 - Using Hook for TA compat

29 Jan 05:46
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Added some documentation and did some refactoring, plus now testing the Hook technique for TA compatibility.

v0.4.1

18 Jan 08:35
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Changes

  • Now compatible with Token Attacker v4
  • Added blank PNG as a fallback tile image when the source scene has no background
  • Corrected the Z indexes of all pasted tiles so they appear above the ST tile

v0.3.2

17 Jan 20:28
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v0.3.2 Pre-release
Pre-release
TA link regen