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Configuration: INSGameMode
zWolfi edited this page Jan 14, 2020
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2 revisions
[/Script/Insurgency.INSGameMode]
Variable | Default | Variable Type | Description |
---|---|---|---|
ServerHostname | String | Show the server name in the server list (If you don't want to use -hostname param) | |
bKillFeed | False | Bool | Show the kill feed who kills who in top right of the game |
bKillFeedSpectator | True | Bool | Enable kill feed for spectator |
bKillerInfo | True | Bool | Show information about a death (killer, weapon) to the victim when the player dies |
bKillerInfoRevealDistance | False | Bool | Show the distance of the attacker in killer info |
bEnforceFriendlyFireReflect | False | Bool | Force friendly fire damage to reflect |
MinimumTotalFriendlyFireDamageToReflect | Int | Minimum amount of damage that will trigger the reflect damage | |
TeamKillLimit | 3 | Int | Limit for the number of team kills one player can perform before being kicked |
TeamKillGrace | 0.2 | Float | Grace timer between team killing incidents (So it won't count toward the teamkill limit) |
TeamKillReduceTime | 90 | Int | How long until a player’s TK count reduces by 1 |
bDeadSay | False | Bool | Alive players see messages from the dead |
bDeadSayTeam | True | Bool | Alive players see messages from dead teammates using team-only chat |
bVoiceAllowDeadChat | False | Bool | Can alive players hear voice chat from dead players? |
bVoiceEnemyHearsLocal | True | Bool | Can proximity voice chat be heard by enemies? |