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<configs> | ||
<!-- replaces vultures with soliders, due to server performance --> | ||
<!-- replaces vultures with soliders, due to server performance, still a problem in A18 --> | ||
<set xpath="/entitygroups/entitygroup[contains(@name, '')]/entity[@name='animalZombieVulture']/@name">zombieSoldier</set> | ||
<set xpath="/entitygroups/entitygroup[contains(@name, '')]/entity[@name='animalZombieVultureRadiated']/@name">zombieSoldier</set> | ||
</configs> |
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<configs> | ||
<!-- needs to be reworked for A18 | ||
<!-- removed perks --> | ||
<!-- removed perks --> | ||
<remove xpath="/progression/perks/perk[@name='perkPackMule']" /> | ||
<remove xpath="/progression/perks/perk[@name='perkParkour']" /> | ||
<!-- the following are removed to add back in later --> | ||
<remove xpath="/progression/perks/perk[@name='perkHammerForge']" /> | ||
<remove xpath="/progression/perks/perk[@name='perkGreaseMonkey']" /> | ||
<remove xpath="/progression/perks/perk[@name='perkAdvancedEngineering']" /> | ||
<!-- more points per level but slower leveling up --> | ||
<set xpath="/progression/level/@skill_points_per_level">2</set> | ||
<set xpath="/progression/level/@exp_to_level">12000</set> | ||
<set xpath="/progression/level/@experience_multiplier">1.03</set> | ||
<!-- Add perks back minus player level gates --> | ||
<append xpath="/progression/perks"> | ||
<perk name="perkHammerForge" parent="skillCraftsmanship" max_level="5" name_key="perkHammerForgeName" desc_key="perkHammerForgeDesc" icon="ui_game_symbol_forge"> | ||
<level_requirements level="1"><requirement name="ProgressionLevel" progression_name="attIntellect" operation="GTE" value="4" desc_key="reqIntellectLevel04-10"/></level_requirements> | ||
<level_requirements level="2"><requirement name="ProgressionLevel" progression_name="attIntellect" operation="GTE" value="5" desc_key="reqIntellectLevel05-20"/></level_requirements> | ||
<level_requirements level="3"><requirement name="ProgressionLevel" progression_name="attIntellect" operation="GTE" value="6" desc_key="reqIntellectLevel06-35"/></level_requirements> | ||
<level_requirements level="4"><requirement name="ProgressionLevel" progression_name="attIntellect" operation="GTE" value="8" desc_key="reqIntellectLevel08-70"/></level_requirements> | ||
<level_requirements level="5"><requirement name="ProgressionLevel" progression_name="attIntellect" operation="GTE" value="10" desc_key="reqIntellectLevel10-100"/></level_requirements> | ||
<effect_group> | ||
<passive_effect name="RecipeTagUnlocked" operation="base_set" value="1" level="1,5" tags="forge,toolAnvil"/> | ||
<passive_effect name="RecipeTagUnlocked" operation="base_set" value="1" level="2,5" tags="meleeToolFireaxeIron,meleeToolPickaxeIron,meleeToolHoeIron,meleeToolShovelIron,meleeToolClawHammer,meleeToolSledgehammer,meleeToolHuntingKnife,armorLeatherBoots,armorLeatherGloves,armorLeatherHood,armorLeatherChest,armorLeatherPants"/> | ||
<passive_effect name="RecipeTagUnlocked" operation="base_set" value="1" level="3,5" tags="armorIronBoots,armorIronChest,armorIronGloves,armorIronHelmet,armorIronLegs"/> | ||
<passive_effect name="RecipeTagUnlocked" operation="base_set" value="1" level="4,5" tags="toolForgeCrucible,resourceArrowHeadSteelAP,resourceForgedSteel,meleeToolPickaxeSteel,meleeToolShovelSteel,meleeToolFireaxeSteel,meleeToolMachete"/> | ||
<passive_effect name="RecipeTagUnlocked" operation="base_set" value="1" level="5" tags="armorMilitaryHelmet,armorMilitaryVest,armorMilitaryGloves,armorMilitaryLegs,armorMilitaryBoots,armorSteelBoots,armorSteelChest,armorSteelGloves,armorSteelHelmet,armorSteelLegs,"/> | ||
<effect_description level="1" desc_key="perkHammerForgeRank1Desc"/> | ||
<effect_description level="2" desc_key="perkHammerForgeRank2Desc"/> | ||
<effect_description level="3" desc_key="perkHammerForgeRank3Desc"/> | ||
<effect_description level="4" desc_key="perkHammerForgeRank4Desc"/> | ||
<effect_description level="5" desc_key="perkHammerForgeRank5Desc"/> | ||
</effect_group> | ||
</perk> | ||
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||
<perk name="perkGreaseMonkey" parent="skillCraftsmanship" name_key="perkGreaseMonkeyName" desc_key="perkGreaseMonkeyDesc" icon="ui_game_symbol_service"> | ||
<level_requirements level="1"><requirement name="ProgressionLevel" progression_name="attIntellect" operation="GTE" value="4" desc_key="reqIntellectLevel04"/></level_requirements> | ||
<level_requirements level="2"><requirement name="ProgressionLevel" progression_name="attIntellect" operation="GTE" value="5" desc_key="reqIntellectLevel05-25"/></level_requirements> | ||
<level_requirements level="3"><requirement name="ProgressionLevel" progression_name="attIntellect" operation="GTE" value="7" desc_key="reqIntellectLevel07-50"/></level_requirements> | ||
<level_requirements level="4"><requirement name="ProgressionLevel" progression_name="attIntellect" operation="GTE" value="9" desc_key="reqIntellectLevel09-85"/></level_requirements> | ||
<level_requirements level="5"><requirement name="ProgressionLevel" progression_name="attIntellect" operation="GTE" value="10" desc_key="reqIntellectLevel10-120"/></level_requirements> | ||
<effect_group> | ||
<passive_effect name="RecipeTagUnlocked" operation="base_set" value="1" level="1,5" tags="vehicleWheels,vehicleBicycleChassis,vehicleBicycleHandlebars,vehicleBicyclePlaceable"/> | ||
<passive_effect name="RecipeTagUnlocked" operation="base_set" value="1" level="2,5" tags="vehicleMinibikeChassis,vehicleMinibikeHandlebars,vehicleMinibikePlaceable"/> | ||
<passive_effect name="RecipeTagUnlocked" operation="base_set" value="1" level="3,5" tags="vehicleMotorcycleChassis,vehicleMotorcycleHandlebars,vehicleMotorcyclePlaceable"/> | ||
<passive_effect name="RecipeTagUnlocked" operation="base_set" value="1" level="4,5" tags="vehicle4x4TruckChassis,vehicle4x4TruckAccessories,vehicle4x4TruckPlaceable"/> | ||
<passive_effect name="RecipeTagUnlocked" operation="base_set" value="1" level="5" tags="vehicleGyroCopterChassis,vehicleGyroCopterAccessories,vehicleGyrocopterPlaceable"/> | ||
<effect_description level="1" desc_key="perkGreaseMonkeyRank1Desc"/> | ||
<effect_description level="2" desc_key="perkGreaseMonkeyRank2Desc"/> | ||
<effect_description level="3" desc_key="perkGreaseMonkeyRank3Desc"/> | ||
<effect_description level="4" desc_key="perkGreaseMonkeyRank4Desc"/> | ||
<effect_description level="5" desc_key="perkGreaseMonkeyRank5Desc"/> | ||
</effect_group> | ||
</perk> | ||
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||
<perk name="perkAdvancedEngineering" parent="skillCraftsmanship" name_key="perkAdvancedEngineeringName" desc_key="perkAdvancedEngineeringDesc" icon="ui_game_symbol_workbench"> | ||
<level_requirements level="1"><requirement name="ProgressionLevel" progression_name="attIntellect" operation="GTE" value="5" desc_key="reqIntellectLevel05-25"/></level_requirements> | ||
<level_requirements level="2"><requirement name="ProgressionLevel" progression_name="attIntellect" operation="GTE" value="7" desc_key="reqIntellectLevel07-40"/></level_requirements> | ||
<level_requirements level="3"><requirement name="ProgressionLevel" progression_name="attIntellect" operation="GTE" value="8" desc_key="reqIntellectLevel08-60"/></level_requirements> | ||
<level_requirements level="4"><requirement name="ProgressionLevel" progression_name="attIntellect" operation="GTE" value="9" desc_key="reqIntellectLevel09-80"/></level_requirements> | ||
<level_requirements level="5"><requirement name="ProgressionLevel" progression_name="attIntellect" operation="GTE" value="10" desc_key="reqIntellectLevel10-100"/></level_requirements> | ||
<effect_group> | ||
<passive_effect name="RecipeTagUnlocked" operation="base_set" value="1" level="1,5" | ||
tags="workbench,tableSaw,generatorbank,electricwirerelay,switch,ceilingLight01_player,gunCrossbow,gunCompoundBow"/> | ||
<passive_effect name="RecipeTagUnlocked" operation="base_set" value="1" level="2,5" | ||
tags="gunPistol,gunPumpShotgun,gunHuntingRifle,spotlightPlayer,speaker,pressureplate,pressureplateLong,electrictimerrelay,motionsensor,cementMixer,ammoDartSteel,dartTrap"/> | ||
<passive_effect name="RecipeTagUnlocked" operation="base_set" value="1" level="3,5" tags="tripwirepost,electricfencepost,bladeTrap,gunSMG5,gun44Magnum,gunAK47,gunMR10"/> | ||
<passive_effect name="RecipeTagUnlocked" operation="base_set" value="1" level="4,5" tags="shotgunTurret,gunRocketLauncher,gunToolNailgun"/> | ||
<passive_effect name="RecipeTagUnlocked" operation="base_set" value="1" level="5" tags="autoTurret,meleeToolAuger,meleeToolChainsaw"/> | ||
<effect_description level="1" desc_key="perkAdvancedEngineeringRank1Desc"/> | ||
<effect_description level="2" desc_key="perkAdvancedEngineeringRank2Desc"/> | ||
<effect_description level="3" desc_key="perkAdvancedEngineeringRank3Desc"/> | ||
<effect_description level="4" desc_key="perkAdvancedEngineeringRank4Desc"/> | ||
<effect_description level="5" desc_key="perkAdvancedEngineeringRank5Desc"/> | ||
</effect_group> | ||
</perk> | ||
</append> | ||
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||
<append xpath="/progression/attributes"> | ||
<attribute name="attFortitude" name_key="attFortitudeName" desc_key="attFortitudeDesc" icon="ui_game_symbol_add"> | ||
<effect_group> | ||
<passive_effect name="HealthMax" operation="base_set" value="250" level="10"/> | ||
<passive_effect name="WaterMax" operation="base_set" value="250" level="10"/> | ||
</effect_group> | ||
</attribute> | ||
<attribute name="attAgility" name_key="attAgilityName" desc_key="attAgilityDesc" icon="ui_game_symbol_agility"> | ||
<effect_group> | ||
<passive_effect name="StaminaMax" operation="base_set" value="250" level="10"/> | ||
</effect_group> | ||
</attribute> | ||
</append> | ||
--> | ||
</configs> |
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<configs> | ||
<!-- set how many skill points you get after completing your the basic survival quests --> | ||
<set xpath="/quests/quest[@id='quest_BasicSurvival8']/reward[@type='SkillPoints']/@value">2</set> | ||
<!-- set how many skill points you get after completing your the basic survival quests, default in A18 is "4" --> | ||
<set xpath="/quests/quest[@id='quest_BasicSurvival8']/reward[@type='SkillPoints']/@value">8</set> | ||
</configs> |
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