diff --git a/lists/44bits-awesome-opensource-documents.md b/lists/44bits-awesome-opensource-documents.md index 99d8963487..dfab7710ef 100644 --- a/lists/44bits-awesome-opensource-documents.md +++ b/lists/44bits-awesome-opensource-documents.md @@ -818,7 +818,7 @@ This is not a list of free programming books. This is a curated list of open sou ### Korean -* 점프 투 파이썬 ([Site][site-jump-to-python], cc-nc-nd) - 이 책은 파이썬이란 언어를 처음 접해보는 독자들과 프로그래밍을 한 번도 해 본적이 ��는 사람들을 대상으로 한다. 프로그래밍을 할 때 사용되는 전문적인 용어들을 알기 쉽게 풀어서 쓰려고 노력하였으며, 파이썬이란 언어의 개별적인 특성만을 강조하지 않고 프로그래밍 전반에 관한 사항을 파이썬이란 언어를 통해 알 수 있도록 알기 쉽게 설명하였다. +* 점프 투 파이썬 ([Site][site-jump-to-python], cc-nc-nd) - 이 책은 파이썬이란 언어를 처음 접해보는 독자들과 프로그래밍을 한 번도 해 본적이 없는 사람들을 대상으로 한다. 프로그래밍을 할 때 사용되는 전문적인 용어들을 알기 쉽게 풀어서 쓰려고 노력하였으며, 파이썬이란 언어의 개별적인 특성만을 강조하지 않고 프로그래밍 전반에 관한 사항을 파이썬이란 언어를 통해 알 수 있도록 알기 쉽게 설명하였다. * [emacsbook][repo-emacsbook] (cc-nc) * 꾸준히, 자유롭게, 즐겁게 : 한국 오픈 소스 개발자들 이야기 ([Site][site-osdi], cc-nc-nd) diff --git a/lists/Solido-awesome-flutter.md b/lists/Solido-awesome-flutter.md index f86bcfcc52..cea78b79d4 100644 --- a/lists/Solido-awesome-flutter.md +++ b/lists/Solido-awesome-flutter.md @@ -453,7 +453,7 @@ Simon Binder](https://github.com/simolus3) ### Widgets - [Hooks ![GitHub Repo Stars](https://img.shields.io/github/stars/rrousselGit/flutter_hooks) ![GitHub last commit](https://img.shields.io/github/last-commit/rrousselGit/flutter_hooks)](https://github.com/rrousselGit/flutter_hooks) [3119⭐] - Advanced code sharing between widgets by [Remi Rousselet](https://github.com/rrousselGit) -- [Functional widget ![GitHub Repo Stars](https://img.shields.io/github/stars/rrousselGit/functional_widget) ![GitHub last commit](https://img.shields.io/github/last-commit/rrousselGit/functional_widget)](https://github.com/rrousselGit/functional_widget) [595���] - Code generator writing widgets as functions with annotations by [Remi Rousselet](https://github.com/rrousselGit) +- [Functional widget ![GitHub Repo Stars](https://img.shields.io/github/stars/rrousselGit/functional_widget) ![GitHub last commit](https://img.shields.io/github/last-commit/rrousselGit/functional_widget)](https://github.com/rrousselGit/functional_widget) [595⭐] - Code generator writing widgets as functions with annotations by [Remi Rousselet](https://github.com/rrousselGit) ### Data diff --git a/lists/analysis-tools-dev-static-analysis.md b/lists/analysis-tools-dev-static-analysis.md index a0d49b7c25..d29fde8b95 100644 --- a/lists/analysis-tools-dev-static-analysis.md +++ b/lists/analysis-tools-dev-static-analysis.md @@ -703,7 +703,7 @@ Its technology helps developers automate testing, find bugs, and reduce manual l - [aether](http://aetherjs.com) :warning: — Lint, analyze, normalize, transform, sandbox, run, step through, and visualize user JavaScript, in node or the browser. -- [Closure Compiler](https://developers.google.com/closure/compiler) �� A compiler tool to increase efficiency, reduce size, and provide code warnings in JavaScript files. +- [Closure Compiler](https://developers.google.com/closure/compiler) — A compiler tool to increase efficiency, reduce size, and provide code warnings in JavaScript files. - [ClosureLinter ![GitHub Repo Stars](https://img.shields.io/github/stars/google/closure-linter) ![GitHub last commit](https://img.shields.io/github/last-commit/google/closure-linter)](https://github.com/google/closure-linter) :warning: — Ensures that all of your project's JavaScript code follows the guidelines in the Google JavaScript Style Guide. It can also automatically fix many common errors. diff --git a/lists/bytecauldron-awesome-gamemaker.md b/lists/bytecauldron-awesome-gamemaker.md index d78d31a636..147752f423 100644 --- a/lists/bytecauldron-awesome-gamemaker.md +++ b/lists/bytecauldron-awesome-gamemaker.md @@ -204,7 +204,7 @@ What kind of games can you make in GameMaker? [Check out this list.](https://ste - [FML ![GitHub Repo Stars](https://img.shields.io/github/stars/Nikkilae/fml) ![GitHub last commit](https://img.shields.io/github/last-commit/Nikkilae/fml)](https://github.com/Nikkilae/fml) - GameMaker bindings for the FMOD Studio API. - [FMODGMS ![GitHub Repo Stars](https://img.shields.io/github/stars/mstop4/FMODGMS) ![GitHub last commit](https://img.shields.io/github/last-commit/mstop4/FMODGMS)](https://github.com/mstop4/FMODGMS) - This doesn't support everything FMOD has to offer and the project itself has been put on-hold. -- [Echo/Delay Effect](https://madwolf-studios.itch.io/audio-echodelay-effect-for-gamemaker-studio-2) - Optimized delay effect. ��� +- [Echo/Delay Effect](https://madwolf-studios.itch.io/audio-echodelay-effect-for-gamemaker-studio-2) - Optimized delay effect. 💸 - [wavload ![GitHub Repo Stars](https://img.shields.io/github/stars/nkrapivin/wavload) ![GitHub last commit](https://img.shields.io/github/last-commit/nkrapivin/wavload)](https://github.com/nkrapivin/wavload) - Demonstrates how to externally load .wav files. - [audioExt ![GitHub Repo Stars](https://img.shields.io/github/stars/tabularelf/audioExt) ![GitHub last commit](https://img.shields.io/github/last-commit/tabularelf/audioExt)](https://github.com/tabularelf/audioExt) - Sound External Loader/Unloader Manager. - [ExternalAudio ![GitHub Repo Stars](https://img.shields.io/github/stars/NuxiiGit/ExternalAudio) ![GitHub last commit](https://img.shields.io/github/last-commit/NuxiiGit/ExternalAudio)](https://github.com/NuxiiGit/ExternalAudio) - Load external .wav files at runtime. diff --git a/lists/daviddias-awesome-hacking-locations.md b/lists/daviddias-awesome-hacking-locations.md index 0e1d24bfa4..4f3300f9d6 100644 --- a/lists/daviddias-awesome-hacking-locations.md +++ b/lists/daviddias-awesome-hacking-locations.md @@ -1259,7 +1259,7 @@ Webpage: http://www.cafevitoria.com/ Wifi | Power | Address | Open Hours ---- | ----- | ------- | ---------- -✔ | ✔ | [Rua de José Falcão 156, Porto, Portugal](https://goo.gl/maps/HT8dioSQPnDGecsMA) | Saturday 2:00pm – 2:00am, Sunday Closed, Monday - Thursday 12:00pm ��� 1:00am, Friday 12:00pm – 2:00am +✔ | ✔ | [Rua de José Falcão 156, Porto, Portugal](https://goo.gl/maps/HT8dioSQPnDGecsMA) | Saturday 2:00pm – 2:00am, Sunday Closed, Monday - Thursday 12:00pm – 1:00am, Friday 12:00pm – 2:00am ## Viana do Castelo diff --git a/lists/denolib-awesome-deno.md b/lists/denolib-awesome-deno.md index 666f31a2b5..719aaa400d 100644 --- a/lists/denolib-awesome-deno.md +++ b/lists/denolib-awesome-deno.md @@ -480,7 +480,7 @@ This list is a collection of the best Deno modules and resources. - [Node.js における設計ミス By Ryan Dahl](https://yosuke-furukawa.hatenablog.com/entry/2018/06/07/080335) - [mizchi/deno_code_reading.md](https://gist.github.com/mizchi/31e5628751330b624a0e8ada9e739b1e) - [Design Mistakes in Node & Deno #kng5 / deno](https://speakerdeck.com/masashi/deno) -- [Dive into Deno:プロセス起動からTypeScriptが実行されるまで](https://blog.leko.jp/post/code-reading-of-deno-boot-process/) +- [Dive into Deno:��ロセス起動からTypeScriptが実行されるまで](https://blog.leko.jp/post/code-reading-of-deno-boot-process/) ### Korean diff --git a/lists/iamericfletcher-awesome-r-learning-resources.md b/lists/iamericfletcher-awesome-r-learning-resources.md index cbe0a86f69..e3156723d6 100644 --- a/lists/iamericfletcher-awesome-r-learning-resources.md +++ b/lists/iamericfletcher-awesome-r-learning-resources.md @@ -130,7 +130,7 @@ - [Tony ElHabr](https://tonyelhabr.rbind.io/) - Tony ElHabr is passionate mostly about energy markets and sports analytics. His blog provides detailed tutorials, project explanations, and presentations. - [Cédric Scherer](https://cedricscherer.netlify.app/) - Cédric Scherer is a graduated computational ecologist and freelance data visualization expert who has created visualizations across all disciplines, purposes, and styles and regularly teaches data visualization principles, R, and ggplot2. - [Data Imaginist](https://www.data-imaginist.com/) - Thomas Lin Pedersen is a data scientist turned software engineer who focuses on improving researchers’ interactions with the data they produce. -- [Data meets Narrative](http://www.rebeccabarter.com/blog/) - Rebecca Barter enjoys making sense of complex, messy and sometimes nonsensical datasets, such as electronic health records, and insurance claims. Her dual passions are explaining “seemingly complicated��� concepts to others in plain English, and exploring and uncovering the stories that underlie complex datasets. +- [Data meets Narrative](http://www.rebeccabarter.com/blog/) - Rebecca Barter enjoys making sense of complex, messy and sometimes nonsensical datasets, such as electronic health records, and insurance claims. Her dual passions are explaining “seemingly complicated” concepts to others in plain English, and exploring and uncovering the stories that underlie complex datasets. - [HighlandR](https://johnmackintosh.net/) - John Mackintosh's blog is a place for him to showcase demonstrations or workshops, notes he's learned at work, chart makeovers, and techniques and technology that he doesn't currently use in his role. - [Julia Silge](https://juliasilge.com/blog/) - Julia Silge is a data scientist and software engineer at RStudio where she work on open source modeling tools. She is passionate about making beautiful charts, the statistical programming language R, Jane Austen, black coffee, and red wine. - [Musings on R](https://martinctc.github.io/blog/) - A blog on all things R and Data Science by Martin Chan. Topics covered include comparing dplyr and data.table, Shiny apps, ggplot, data cleaning, using RStudio, interviews with other R users/data scientists, and web scraping. diff --git a/lists/jagracey-Awesome-Unicode.md b/lists/jagracey-Awesome-Unicode.md index cd84940f6d..6e7737332d 100644 --- a/lists/jagracey-Awesome-Unicode.md +++ b/lists/jagracey-Awesome-Unicode.md @@ -254,7 +254,7 @@ The Unicode Consortium published a [general punctuation chart](http://www.unicod | `' '` | U+1680 OGHAM SPACE MARK | a space that looks like a dash. Great to bring programmers close to madness: 1 +  2 === 3. | | `';'` | U+037E GREEK QUESTION MARK | a look-alike to the semicolon. Also a fun way to annoy developers. | | `'‭'` | U+202D | change the text direction to Left-to-Right. | -| `'���'`‭ ‭ | U+202E | change the text direction to Right-to-Left: | +| `'‮'`‭ ‭ | U+202E | change the text direction to Right-to-Left: | | `'ꓸ'` | U+A4F8 LISU LETTER TONE MYA TI |A lookalike for the period character. | | `'ꓹ'` | U+A4F9 LISU LETTER TONE NA PO |A lookalike for the comma character.| | `'ꓼ'` | U+A4FC LISU LETTER TONE MYA NA |A lookalike for the semi-colon character.| diff --git a/lists/notpresident35-awesome-learn-gamedev.md b/lists/notpresident35-awesome-learn-gamedev.md index 5cec88c3ea..0223654d4f 100644 --- a/lists/notpresident35-awesome-learn-gamedev.md +++ b/lists/notpresident35-awesome-learn-gamedev.md @@ -444,7 +444,7 @@ Part 1](https://0fps.net/2014/02/10/replication-in-networked-games-overview-part [VFX Talks Playlist](https://www.youtube.com/watch?v=YPy2hytwDLM&list=PLdiateg_U8PFnlScGDJDQeHUX9qmYvsxv) 🟪 - A playlist of VFX talks at GDC (the linked video is about Diablo, and is very insightful). -[BiteyCastle Academy 2DFX Animation Course](https://chluaid.gumroad.com/l/bcafx) 💠🟪 - A full 2D FX animation course (completely free!) +[BiteyCastle Academy 2DFX Animation Course](https://chluaid.gumroad.com/l/bcafx) ����🟪 - A full 2D FX animation course (completely free!) [VFX Apprentice](https://www.vfxapprentice.com) - Several VFX courses geared towards developing a professional portfolio. _Very_ pricey, but may be worth your while if you are serious about VFX - it is a _hell_ of a lot cheaper than art school. diff --git a/lists/rossant-awesome-math.md b/lists/rossant-awesome-math.md index 32690fc8de..35345751f3 100644 --- a/lists/rossant-awesome-math.md +++ b/lists/rossant-awesome-math.md @@ -535,7 +535,7 @@ All resources are freely available except those with a 💲 icon. * 📝 [Introduction to Probability](https://www.dartmouth.edu/~chance/teaching_aids/books_articles/probability_book/amsbook.mac.pdf) - Charles M. Grinstead, J. Laurie Snell * 📝 [Introduction to Probability](http://vfu.bg/en/e-Learning/Math--Bertsekas_Tsitsiklis_Introduction_to_probability.pdf) - Dimitri P. Bertsekas, John N. Tsitsiklis (MIT) * 📝 [A Short Introduction to Probability](http://www.maths.uq.edu.au/~kroese/asitp.pdf) - Dirk P. Kroese (University of Queensland) -* 📝 [Probability: Theory and Examples](https://www.math.duke.edu/~rtd/PTE/PTE4_1.pdf) - Rick Durrett +* �� [Probability: Theory and Examples](https://www.math.duke.edu/~rtd/PTE/PTE4_1.pdf) - Rick Durrett * 📝 [Probability and Statistics Cookbook ![GitHub Repo Stars](https://img.shields.io/github/stars/mavam/stat-cookbook) ![GitHub last commit](https://img.shields.io/github/last-commit/mavam/stat-cookbook)](https://github.com/mavam/stat-cookbook/releases/download/0.2.3/stat-cookbook.pdf) - Matthias Vallentin (UC Berkeley) * 📝 [The Only Probability Cheatsheet You'll Ever Need](http://www.wzchen.com/probability-cheatsheet/) - William Chen * 📝 [An Introduction to Probability and Random Processes](http://www.ellerman.org/Davids-Stuff/Maths/Rota-Baclawski-Prob-Theory-79.pdf) - Gian-Carlo Rota, Kenneth Baclawski @@ -549,7 +549,7 @@ All resources are freely available except those with a 💲 icon. * 📝 [Lectures on Statistics](http://math.arizona.edu/~faris/stat.pdf) - William G. Faris * 📝 [Statistical Theory](http://pages.pomona.edu/~ajr04747/Fall2009/Math152/Notes/Math152NotesFall09.pdf) - Adolfo J. Rumbos * 📝 [Theory of Statistics](http://mason.gmu.edu/~jgentle/books/MathStat.pdf) - James E. Gentle (George Mason University) -* �� [Theory of Statistics](http://math.arizona.edu/~jwatkins/notests.pdf) - Joseph C. Watkins (University of Arizona) +* 📝 [Theory of Statistics](http://math.arizona.edu/~jwatkins/notests.pdf) - Joseph C. Watkins (University of Arizona) * 📝 [Glossary of Data Modeling](https://web.archive.org/web/20130523134625/http://www.aiaccess.net/e_gm.htm) - AI Access * 📝 [Statistics Papers](http://www.ats.ucla.edu/stat/papers/) - List of statistics papers curated by the Institute for Digital Research and Education (IDRE) at UCLA on methods such as bootstrap and factor invariance. * 📝 [NIST Handbook of Statistical Methods](http://itl.nist.gov/div898/handbook/index.htm) - Resource on practical statistics directed towards scientists and engineers. @@ -573,7 +573,7 @@ All resources are freely available except those with a 💲 icon. * 📝 [Lectures on Stochastic Processes](http://www.math.tifr.res.in/~publ/ln/tifr24.pdf) - K. Ito (Tata Institute of Fundamental Research, Bombay) * 📝 [Probability and Stochastic Processes with Applications](http://www.math.harvard.edu/~knill/teaching/math144_1994/probability.pdf) - Oliver Knill (Harvard University) * 📝 [Stochastic Processes](http://statweb.stanford.edu/~adembo/math-136/nnotes.pdf) - Amir Dembo (Stanford University) -* 📝 [Lecture Notes on Stochastic Processes](http://www.mi.fu-berlin.de/wiki/pub/CompMolBio/MarkovKetten15/stochastic_processes_2011.pdf) - Frank Noé, Bettina Keller and Jan-Hendrik Prinz (Freie Universität Berlin) +* ��� [Lecture Notes on Stochastic Processes](http://www.mi.fu-berlin.de/wiki/pub/CompMolBio/MarkovKetten15/stochastic_processes_2011.pdf) - Frank Noé, Bettina Keller and Jan-Hendrik Prinz (Freie Universität Berlin) * 📝 [Introduction to Stochastic Processes - Lecture Notes](https://www.ma.utexas.edu/users/gordanz/notes/introduction_to_stochastic_processes.pdf) - Gordan Žitković (University of Texas) * 📝 [Applied Stochastic Processes in science and engineering](https://www.math.uwaterloo.ca/~mscott/Little_Notes.pdf) - Matt Scott (University of Waterloo) * 📝 [An Introduction to Stochastic Processes in Continuous Time](http://www.math.leidenuniv.nl/~spieksma/colleges/sp-master/sp-hvz1.pdf) - Flora Spieksma (Leiden University) diff --git a/lists/stevinz-awesome-game-engine-dev.md b/lists/stevinz-awesome-game-engine-dev.md index deef04e73a..a5919fddb1 100644 --- a/lists/stevinz-awesome-game-engine-dev.md +++ b/lists/stevinz-awesome-game-engine-dev.md @@ -347,7 +347,7 @@ _Language specific game engine development libraries / frameworks / code._ - 🎉 [Chipmunk ![GitHub Repo Stars](https://img.shields.io/github/stars/slembcke/Chipmunk2D) ![GitHub last commit](https://img.shields.io/github/last-commit/slembcke/Chipmunk2D)](https://github.com/slembcke/Chipmunk2D) - Fast, lightweight 2D game physics library. [[Docs](https://chipmunk-physics.net/documentation.php)] - C: Scripting - 🎉 [Duktape ![GitHub Repo Stars](https://img.shields.io/github/stars/svaarala/duktape) ![GitHub last commit](https://img.shields.io/github/last-commit/svaarala/duktape)](https://github.com/svaarala/duktape) - Embeddable JavaScript engine with a focus on portability and compact footprint. - - 🎉 [JerryScript ![GitHub Repo Stars](https://img.shields.io/github/stars/jerryscript-project/jerryscript) ![GitHub last commit](https://img.shields.io/github/last-commit/jerryscript-project/jerryscript)](https://github.com/jerryscript-project/jerryscript) - Ultra-lightweight JavaScript engine for the Internet of Things. + - ���� [JerryScript ![GitHub Repo Stars](https://img.shields.io/github/stars/jerryscript-project/jerryscript) ![GitHub last commit](https://img.shields.io/github/last-commit/jerryscript-project/jerryscript)](https://github.com/jerryscript-project/jerryscript) - Ultra-lightweight JavaScript engine for the Internet of Things. - 🎉 [Lua ![GitHub Repo Stars](https://img.shields.io/github/stars/lua/lua) ![GitHub last commit](https://img.shields.io/github/last-commit/lua/lua)](https://github.com/lua/lua) - Powerful, efficient, lightweight, embeddable scripting language. - 🎉 [QuickJS ![GitHub Repo Stars](https://img.shields.io/github/stars/bellard/quickjs) ![GitHub last commit](https://img.shields.io/github/last-commit/bellard/quickjs)](https://github.com/bellard/quickjs) - Small and embeddable JavaScript engine. @@ -362,7 +362,7 @@ _Language specific game engine development libraries / frameworks / code._ - C++: App Framework - 🎉 [Cinder ![GitHub Repo Stars](https://img.shields.io/github/stars/cinder/Cinder) ![GitHub last commit](https://img.shields.io/github/last-commit/cinder/Cinder)](https://github.com/cinder/Cinder) - App / graphics library for macOS, Windows, Linux, iOS. [[Website](https://libcinder.org)] - 🎉 [Cross Window ![GitHub Repo Stars](https://img.shields.io/github/stars/alaingalvan/CrossWindow) ![GitHub last commit](https://img.shields.io/github/last-commit/alaingalvan/CrossWindow)](https://github.com/alaingalvan/CrossWindow) - Platform library for managing windows and other OS tasks. - - 🎉 [SFML ![GitHub Repo Stars](https://img.shields.io/github/stars/SFML/SFML) ![GitHub last commit](https://img.shields.io/github/last-commit/SFML/SFML)](https://github.com/SFML/SFML) ��� - Cross-platform access to windowing, graphics, audio and networking. + - 🎉 [SFML ![GitHub Repo Stars](https://img.shields.io/github/stars/SFML/SFML) ![GitHub last commit](https://img.shields.io/github/last-commit/SFML/SFML)](https://github.com/SFML/SFML) 🔥 - Cross-platform access to windowing, graphics, audio and networking. - C++: Animation - 🎉 [Ozz-Animation ![GitHub Repo Stars](https://img.shields.io/github/stars/guillaumeblanc/ozz-animation) ![GitHub last commit](https://img.shields.io/github/last-commit/guillaumeblanc/ozz-animation)](https://github.com/guillaumeblanc/ozz-animation) - Skeletal animation library and toolset. - 🎉 [Tweeny ![GitHub Repo Stars](https://img.shields.io/github/stars/mobius3/tweeny) ![GitHub last commit](https://img.shields.io/github/last-commit/mobius3/tweeny)](https://github.com/mobius3/tweeny) - Inbetweening library for complex animations for games / apps. @@ -483,7 +483,7 @@ _Language specific game engine development libraries / frameworks / code._ - 🎉 [Wicked Engine ![GitHub Repo Stars](https://img.shields.io/github/stars/turanszkij/WickedEngine) ![GitHub last commit](https://img.shields.io/github/last-commit/turanszkij/WickedEngine)](https://github.com/turanszkij/WickedEngine) - Engine focusing on performance & modern rendering techniques. - C++: Gui - 🎉 [Crazy Eddie's GUI ![GitHub Repo Stars](https://img.shields.io/github/stars/cegui/cegui) ![GitHub last commit](https://img.shields.io/github/last-commit/cegui/cegui)](https://github.com/cegui/cegui) - Versatile, multi-platform gui library. - - 🎉 [Dear ImGui ![GitHub Repo Stars](https://img.shields.io/github/stars/ocornut/imgui) ![GitHub last commit](https://img.shields.io/github/last-commit/ocornut/imgui)](https://github.com/ocornut/imgui) 🔥 - Bloat-free immediate mode gui library. Ported to many other languages. + - 🎉 [Dear ImGui ![GitHub Repo Stars](https://img.shields.io/github/stars/ocornut/imgui) ![GitHub last commit](https://img.shields.io/github/last-commit/ocornut/imgui)](https://github.com/ocornut/imgui) �� - Bloat-free immediate mode gui library. Ported to many other languages. - 🔒 [FLTK ![GitHub Repo Stars](https://img.shields.io/github/stars/fltk/fltk) ![GitHub last commit](https://img.shields.io/github/last-commit/fltk/fltk)](https://github.com/fltk/fltk) - Fast Light Toolkit, cross-platform gui. [[Website](https://www.fltk.org/)] - 🔒 [GTK](https://gitlab.gnome.org/GNOME/gtk/) - GIMP Toolkit, a multi-platform toolkit for creating guis. - 🎉 [GuiLite ![GitHub Repo Stars](https://img.shields.io/github/stars/idea4good/GuiLite) ![GitHub last commit](https://img.shields.io/github/last-commit/idea4good/GuiLite)](https://github.com/idea4good/GuiLite) - Header-only, cross-platform gui library. @@ -1032,7 +1032,7 @@ _Language specific game engine development libraries / frameworks / code._ - Zig: App Framework - 🎉 [Upaya ![GitHub Repo Stars](https://img.shields.io/github/stars/prime31/zig-upaya) ![GitHub last commit](https://img.shields.io/github/last-commit/prime31/zig-upaya)](https://github.com/prime31/zig-upaya) - Framework for creating game tools and helper apps. - Zig: File System - - ���� [Known Folders ![GitHub Repo Stars](https://img.shields.io/github/stars/ziglibs/known-folders) ![GitHub last commit](https://img.shields.io/github/last-commit/ziglibs/known-folders)](https://github.com/ziglibs/known-folders) - Provides access to well-known folders across several operating systems. + - 🎉 [Known Folders ![GitHub Repo Stars](https://img.shields.io/github/stars/ziglibs/known-folders) ![GitHub last commit](https://img.shields.io/github/last-commit/ziglibs/known-folders)](https://github.com/ziglibs/known-folders) - Provides access to well-known folders across several operating systems. - Zig: Game Engine w/Editor - 🎉 [Mach ![GitHub Repo Stars](https://img.shields.io/github/stars/hexops/mach) ![GitHub last commit](https://img.shields.io/github/last-commit/hexops/mach)](https://github.com/hexops/mach) - Game engine & graphics toolkit. [[Examples](https://machengine.org/gpu/)] - Zig: Game Framework diff --git a/lists/victorshinya-awesome-ibmcloud.md b/lists/victorshinya-awesome-ibmcloud.md index b57e3e5722..7967122629 100644 --- a/lists/victorshinya-awesome-ibmcloud.md +++ b/lists/victorshinya-awesome-ibmcloud.md @@ -325,7 +325,7 @@ A curated list of awesome IBM Cloud SDKs, open source repositories, tools, blogs - [Sydney, Australia - Sydney IBM Coders Meetup Group](https://www.meetup.com/Sydney-IBM-Coders-Meetup/) - The Sydney IBM Coders meetup group exists to help Sydney developers, engineers, architects and everyone in between to better understand IBM's public cloud offerings. We encourage all our members to present and aim to spread our sessions across the breadth of the IBM Cloud offerings talking on both developer-centric and infrastructure-centric topics. - [Taipei, Taiwan - IBM Cloud Taiwan](https://www.meetup.com/IBM-Cloud-Taiwan/) - 這是一個為想學習為#IBMCloud 的任何人所建的群組。您可能是#IBMCloud的既有用戶,或從未曾接觸過#IBMCloud。Meetup的主題包羅萬象, 且主要對象可能包涵開發者、管理員或是業務領袖. - [Tel Aviv-Yafo, Israel - Statup & Developer - IBM Israel](https://www.meetup.com/IBM-Startup-Developer-Tel-Aviv/) - At IBM Developer & Startup Meetup Group, we will share our passion for technology and entreprneursdhip. We are a team of advocates for developers and tech startups, who strive to solve today's problems, inspire innovation and create amazing things. -- [Tokyo, Japan - IBM Cloud - 東京 (Tokyo)](https://www.meetup.com/IBM-Cloud-東京-Tokyo) - このグループは、最新テクノロジーを活用して、ビジネスの拡大や、より良い世界を実現する事が目的です。このグループは、#IBMCloud について学び、クラウドサービスをビジネスに活用したい全ての方が対象となります��� グループの参加者は新規、既存は問いません。 Meetupのトピックは、開発者や管理者、またはビジネスリーダー等の参加対象者によって異なり、様々なトピックについて活動します。このグループで想定しているテクノロジーのトピックとしては、クラウドプラットフォーム、Artificial Intelligence (AI/人工知能)、ブロクチェーン、分析、オートメーション、クラウドサービス/API、データサイエンス、イテグレーション、アプリケーション開発や、ガバナンス等です. +- [Tokyo, Japan - IBM Cloud - 東京 (Tokyo)](https://www.meetup.com/IBM-Cloud-東京-Tokyo) - このグループは、最新テクノロジーを活用して、ビジネスの拡大や、より良い世界を実現する事が目的です。このグループは、#IBMCloud について学び、クラウドサービスをビジネスに活用したい全ての方が対象となります。 グループの参加者は新規、既存は問いません。 Meetupのトピックは、開発者や管理者、またはビジネスリーダー等の参加対象者によって異なり、様々なトピックについて活動します。このグループで想定しているテクノロジーのトピックとしては、クラウドプラットフォーム、Artificial Intelligence (AI/人工知能)、ブロクチェーン、分析、オートメーション、クラウドサービス/API、データサイエンス、イテグレーション、アプリケーション開発や、ガバナンス等です. - [Tokyo, Japan - IBM Developer Tokyo](https://www.meetup.com/IBM-Developer-Tokyo/) - “This is a group for anyone interested in development using technologies like AI, IoT, Blockchain, etc. All skill levels are welcome. Looking forward to learning and building new application with everybody.” - [Toronto, ON - IBM Cloud - Toronto](https://www.meetup.com/IBM-Cloud-Toronto/) - This is a group for anyone interested in learning about #IBMCloud, the cloud built for business. You can be an existing #IBMCloud user, or someone who has never touched the #IBMCloud before. Meetup topics will vary and could be of interest to developers, administrators, or business leaders. - [Wellington, New Zealand - IBM Cloud - Wellington](https://www.meetup.com/IBM-Cloud-Wellington/) - The Wellington 👁️🐝☁️meetup is the place for developers, engineers, architects, designers and everyone between to geek-out and talk all things tech. Covering topics such as Cloud, Application Modernisation, Internet of Things, Blockchain, Artificial Intelligence, Machine Learning, Data Analytics, Open Source and more.