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misc.h
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/*
===========================================================================
Copyright (C) 2010-2013 Ninja and TheKelm of the IceOps-Team
This file is part of CoD4X17a-Server source code.
CoD4X17a-Server source code is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as
published by the Free Software Foundation, either version 3 of the
License, or (at your option) any later version.
CoD4X17a-Server source code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>
===========================================================================
*/
#ifndef __MISC_H__
#define __MISC_H__
#include "q_shared.h"
#include "player.h"
#define STRBUFFBASEPTR_ADDR 0x897d780
void __cdecl Swap_Init(void);
void __cdecl CSS_InitConstantConfigStrings(void);
void __cdecl Con_InitChannels(void);
void __cdecl SEH_UpdateLanguageInfo(void);
void __cdecl SetAnimCheck(int);
qboolean __cdecl BG_IsWeaponValid( playerState_t *ps, unsigned int index);
qboolean __cdecl SEH_StringEd_GetString( const char* input );
void __cdecl DObjInit(void);
void __cdecl SL_Init(void);
void __cdecl SL_RemoveRefToString( unsigned int );
char* SL_ConvertToString(unsigned int index);
void AddRedirectLocations(void);
#endif
/*
void __cdecl HECmd_SetText)( scr_entref_t );
tHECmd_SetText HECmd_SetText = (tHECmd_SetText)(0x808f7f6);
*/