v0.28.0
Pre-release
Pre-release
Fix Saves
Before if the story was set to the following
script({
start: [
a.say('Character', 'Lyric One'),
a.say('Character', 'Lyric Two'),
]
})
When, however being on lyric two, player exit the game using exit button, game will be saved at lyric one.
Now game will be saved on lyric two. There were also some minor changes to the saves logic. Now Novely itself decides should save been overwritten or not.
Fix Action Double Call
Same story is used in this example.
script({
start: [
a.say('Character', 'Lyric One'),
a.say('Character', 'Lyric Two'),
]
})
Player save on lyric two. Basically you should expect, when restoring, first lyric one to run, and then lyric two to run.
But things was working differently. Firstly, lyric one was called, then lyric two, and then lyric two was called again, this time variables goingBack
and restoring
was false.
Now restoring working in expected way