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v0.28.0

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@yhdgms1 yhdgms1 released this 30 Mar 15:59
· 299 commits to main since this release
70d6c5f

Fix Saves

Before if the story was set to the following

script({
  start: [
    a.say('Character', 'Lyric One'),
    a.say('Character', 'Lyric Two'),
  ]
})

When, however being on lyric two, player exit the game using exit button, game will be saved at lyric one.

Now game will be saved on lyric two. There were also some minor changes to the saves logic. Now Novely itself decides should save been overwritten or not.

Fix Action Double Call

Same story is used in this example.

script({
  start: [
    a.say('Character', 'Lyric One'),
    a.say('Character', 'Lyric Two'),
  ]
})

Player save on lyric two. Basically you should expect, when restoring, first lyric one to run, and then lyric two to run.
But things was working differently. Firstly, lyric one was called, then lyric two, and then lyric two was called again, this time variables goingBack and restoring was false.

Now restoring working in expected way