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timingwheel.go
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// MIT License
//
// Copyright (c) 2021 ydd
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
package timer
import (
"sync"
"sync/atomic"
"time"
)
const (
defaultBucketNum = 10
defaultInterval = time.Millisecond
)
type WheelTimer struct {
key int64
circle int // 需要转动多少圈
rt *runtimeTimer
mgr *TimeWheelMgr
}
func newWheelTimer(d time.Duration, repeated bool, f func()) *WheelTimer {
return &WheelTimer{
key: 0,
rt: &runtimeTimer{
expire: when(d),
fn: f,
repeated: repeated,
period: d,
},
mgr: nil,
}
}
// Reset changes the timer to expire after duration d.
// It returns true if the timer had been active or had executed,
// false if the timer been stopped.
func (t *WheelTimer) Reset(d time.Duration) bool {
if t.mgr == nil {
panic("timer: Reset called on uninitialized WheelTimer")
}
if atomic.LoadInt32(&t.rt.stopped) == 1 {
return false
}
t.mgr.removeTimer(t)
t.rt.expire = when(d)
t.rt.period = d
t.mgr.addTimer(t)
return true
}
// Stop prevents the Timer from firing.
// It returns true if the call stops the timer, false if the timer has already
// been stopped.
func (t *WheelTimer) Stop() bool {
if t.mgr == nil {
panic("timer: Stop called on uninitialized WheelTimer")
}
if atomic.CompareAndSwapInt32(&t.rt.stopped, 0, 1) {
t.mgr.removeTimer(t)
return true
}
return false
}
// do calls f in its own goroutine. it return expire it is stopped.
// addTimer expire t.repeated is true.
func (t *WheelTimer) do() {
if atomic.LoadInt32(&t.rt.stopped) == 1 {
return
}
goFunc(t.rt.fn)
//repeat
if t.rt.repeated {
if atomic.LoadInt32(&t.rt.stopped) == 1 {
return
}
t.rt.expire = when(t.rt.period)
t.mgr.addTimer(t)
}
}
type TimeWheelMgr struct {
interval time.Duration
bucketNum int
buckets []*bucket
timer2bucket map[int64]int // mark timeWheel slot index,
accumulator int64 // accumulator for timer.key
currentIdx int // index of the current buckets
started int32
mtx sync.Mutex
}
type bucket struct {
timers map[int64]*WheelTimer
}
// NewTimeWheelMgr
func NewTimeWheelMgr(interval time.Duration, bucketNum int) *TimeWheelMgr {
if bucketNum < defaultBucketNum {
bucketNum = defaultBucketNum
}
if interval < defaultInterval {
interval = defaultInterval
}
mgr := &TimeWheelMgr{
interval: interval,
bucketNum: bucketNum,
buckets: make([]*bucket, bucketNum),
timer2bucket: map[int64]int{},
accumulator: 0,
}
for i := 0; i < bucketNum; i++ {
mgr.buckets[i] = &bucket{timers: map[int64]*WheelTimer{}}
}
return mgr
}
// addTimer add timer to manager
func (mgr *TimeWheelMgr) addTimer(t *WheelTimer) {
if t.key == 0 {
key := atomic.AddInt64(&mgr.accumulator, 1)
t.key = key
t.mgr = mgr
}
delay := t.rt.expire.Sub(time.Now())
if delay < mgr.interval {
// execute directly if the expiration time is less than the manager.interval
t.do()
} else {
mgr.mtx.Lock()
defer mgr.mtx.Unlock()
circle := int(int64(delay) / int64(mgr.interval) / int64(mgr.bucketNum))
idx := (mgr.currentIdx + int(int64(delay)/int64(mgr.interval))) % mgr.bucketNum
t.circle = circle
mgr.timer2bucket[t.key] = idx
mgr.buckets[idx].timers[t.key] = t
}
}
// removeTimer remove timer from manager
func (mgr *TimeWheelMgr) removeTimer(t *WheelTimer) {
mgr.mtx.Lock()
defer mgr.mtx.Unlock()
if idx, ok := mgr.timer2bucket[t.key]; ok {
delete(mgr.timer2bucket, t.key)
b := mgr.buckets[idx]
delete(b.timers, t.key)
}
}
func (mgr *TimeWheelMgr) run() {
ticker := time.NewTicker(mgr.interval)
for {
<-ticker.C
mgr.mtx.Lock()
b := mgr.buckets[mgr.currentIdx]
mgr.currentIdx = (mgr.currentIdx + 1) % mgr.bucketNum
mgr.mtx.Unlock()
for _, t := range b.timers {
if t.circle > 0 {
t.circle--
} else {
mgr.removeTimer(t)
t.do()
}
}
}
}
// registerTimer add timer to manager and run the manager first time
func (mgr *TimeWheelMgr) registerTimer(d time.Duration, repeated bool, f func()) *WheelTimer {
if atomic.CompareAndSwapInt32(&mgr.started, 0, 1) {
go mgr.run()
}
t := newWheelTimer(d, repeated, f)
mgr.addTimer(t)
return t
}
// OnceTimer waits for the duration to elapse and then calls f
// in its own goroutine. It returns a Timer. It's done once
func (mgr *TimeWheelMgr) OnceTimer(d time.Duration, f func()) Timer {
return mgr.registerTimer(d, false, f)
}
// RepeatTimer waits for the duration to elapse and then calls f
// in its own goroutine. It returns a Timer. It can be used to
// cancel the call using its Stop method.
func (mgr *TimeWheelMgr) RepeatTimer(d time.Duration, f func()) Timer {
return mgr.registerTimer(d, true, f)
}