diff --git a/src/engine/configs/items/quest_items.ltx b/src/engine/configs/items/quest_items.ltx index f2156f91f..5eab8bc77 100644 --- a/src/engine/configs/items/quest_items.ltx +++ b/src/engine/configs/items/quest_items.ltx @@ -1108,7 +1108,7 @@ description = st_wpn_wincheaster1300_descr inv_weight = 3.0 inv_grid_width = 5 inv_grid_height = 1 -inv_grid_x = 25 +inv_grid_x = 24 inv_grid_y = 15 auto_attach = false ; Strap position diff --git a/src/engine/configs/items/weapons/w_protecta.ltx b/src/engine/configs/items/weapons/w_protecta.ltx index a1b10f002..ed6cc9dba 100644 --- a/src/engine/configs/items/weapons/w_protecta.ltx +++ b/src/engine/configs/items/weapons/w_protecta.ltx @@ -59,8 +59,8 @@ hud = wpn_protecta_hud installed_upgrades = inv_grid_height = 2 inv_grid_width = 5 -inv_grid_x = 16 -inv_grid_y = 6 +inv_grid_x = 24 +inv_grid_y = 18 inv_name = st_wpn_protecta inv_name_short = st_wpn_protecta inv_weight = 3.0 diff --git a/src/engine/core/managers/death/ReleaseBodyManager.ts b/src/engine/core/managers/death/ReleaseBodyManager.ts index 19d60defc..0744a26d7 100644 --- a/src/engine/core/managers/death/ReleaseBodyManager.ts +++ b/src/engine/core/managers/death/ReleaseBodyManager.ts @@ -103,7 +103,12 @@ export class ReleaseBodyManager extends AbstractManager { return; } - logger.info("Register corpse object: %s", object.name()); + logger.info( + "Register corpse object: %s, %s/%s", + object.name(), + deathConfig.RELEASE_OBJECTS_REGISTRY.length(), + deathConfig.MAX_BODY_COUNT + ); table.insert(deathConfig.RELEASE_OBJECTS_REGISTRY, { id: object.id(), diff --git a/src/engine/core/managers/simulation/utils/simulation_ini.ts b/src/engine/core/managers/simulation/utils/simulation_ini.ts index 1e6135c44..3be535ea1 100644 --- a/src/engine/core/managers/simulation/utils/simulation_ini.ts +++ b/src/engine/core/managers/simulation/utils/simulation_ini.ts @@ -16,7 +16,7 @@ const log: LuaLogger = new LuaLogger($filename); * @returns map of simulation group IDs by level name */ export function initializeLevelSimulationGroupIds(ini: IniFile): LuaTable { - log.info("Initialize level simulation group IDs from: '%s', '%s' levels", ini.fname(), table.size(levels)); + log.info("Initialize level simulation group IDs from: '%s', %s levels", ini.fname(), table.size(levels)); const availableLevels: LuaArray = getTableKeys($fromObject(levels)); const usedGroupIds: LuaTable = new LuaTable(); diff --git a/src/resources b/src/resources index 9e017cd76..75946d16b 160000 --- a/src/resources +++ b/src/resources @@ -1 +1 @@ -Subproject commit 9e017cd761f698a50669f783f88492f4ccaf9d64 +Subproject commit 75946d16b12f97045b96433c136eff58745ebc06