This client modification is specifically made for nvidia's rtx-remix.
How does a shader based game work with remix? By manually reimplementing fixed function rendering :)
WIP & Please Note:
RTX Remix was never intented to support Portal 2.
If you encounter crashes, broken things or similar, it's either due to incompatibility, the limits of fixed function rendering (not being able to get the same result that shaders can achieve)
or due to bugs in the compatibility mod itself.
It simply makes the game compatible with RTX Remix.
Please keep that in mind.
🔹Most things are rendered using the fixed-function pipeline🔹
🔹Remix friendly culling and the ability to manually override culling🔹
🔹Ability to spawn and animate lights on events using a keyframe system🔹
🔹Per map loading of remix config files to set remix variables🔹
🔹Ability to animate remix variables on events🔹
🔹Spawning of unique anchor meshes🔹
🔹Per map fog settings🔹
If you want to support my work,
consider buying me some coffee:
Caution
Breaking Change IF you used earlier versions of the Compatibility Mod:
- Go to
Path-to-Portal2/bin
and removewinmm.dll
+_rtx.asi
before proceeding
- Download the latest release and follow instructions found there.
- Start the game by executing
p2-rtx-launcher.exe
- The window title should change to
Portal 2 - RTX
followed by the GitHub commit number if successful
-
See the Wiki for in-depth guides on features that come with the compatibility mod 🍓
-
Current releases ship with a custom build of the remix-dxvk runtime which includes necessary changes
for Portal 2 (bin/.trex/d3d9.dll
) -
Some engine tweaks that are required to make the game compatible result in CPU bottlenecks on some maps (software skinning instead of HW skinning). This may or may not improve in future updates.
Launcher not working? - Try a different way of loading
-
Download Ultimate-ASI-Loader (32 bit), rename
dinput8.dll
towinmm.dll
and place it into
the bin folder (Path-To-Portal2/bin/winmm.dll
) -
Rename
p2-rtx.dll
top2-rtx.asi
and place it into the bin folder mentioned above -
Right click Portal 2 on Steam and open settings - add the following start-up options:
-novid -disable_d3d9_hacks -limitvsconst -disallowhwmorph -softparticlesdefaultoff -no_compressed_verts +mat_phong 1` -
Sart the game from Steam
Portals not showing up or looking incorrect
- Make sure that you installed the
_remix_mod.zip
. See Issue #13
Game is too dark, sunlight is leaking on certain maps, textures look flat
- This is not an issue with the compatibility mod itself. It's up to the people modding the game using the remix toolset to place proper lights and overhaul textures and meshes.
- Other Issue?
- Look at Closed Issues or Discussions to see if people had similar issues
- Nvidia - RTX Remix
- People of the showcase discord - especially the nvidia engineers ✌️
- All early access people for testing/bug reporting and for covering my electricity bill ⚡
- Wolƒe Strider Shoσter - for all the high quality bug reports!
- Yosuke Nathan - Portal 2 Remix Logo
- Minhook
- Toml11