Skip to content

Latest commit

 

History

History
25 lines (19 loc) · 867 Bytes

README.md

File metadata and controls

25 lines (19 loc) · 867 Bytes

StarAce

Space shooter game for Linux

About:

This project is my bachelor/engineer diploma work made in late 2012 using OpenGL and sucessfuly passed in march 2013 with best grade.

At the moment I treat it as a test bench to try out new ideas. To see what works for me and what not, what is convinient to use and what is not. And in general to have fun with it, so don't expect best commits made at 3am :)

Fast forward to present day

Hello Vulkan and few more improvements that should be there from the beginning :)

Requirments:

  • C++20 compiler
  • Vulkan >= 1.3
  • SDL 2 >= 2.30 ( comes with LunarG vulkan SDK )
  • GLM >= 1.0.1 ( comes with LunarG vulkan SDK )
  • Freetype 2 >= 2.10

Target OS:

  • Linux
  • Windows - technically does work, but its not actively checked

Example build instructions:

cmake path/to/repo/ --preset release; make -j 15