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marvin9257 edited this page Nov 1, 2024 · 19 revisions

Introduction

With version 5.11, basic support for psionic abilities has been added to Twodsix. Abilities (or talents) are specific actions that a psionic actor can take - similar to spells. Not that only basic support is provided at this time.

Ability Sheet

The psionic ability sheet looks very similar to a spell or trait sheet. With the

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All these fields are used with other sheet, such as damage (specified as a roll formula) or range (a value or band depending on the rules setting). Unique is the Psionic Points Cost (described below).

Psionic Points Cost

Many abilities can be scaled to affect things such as range, damage, or the power of the ability. Twodsix does not automatically calculate the number of psionic points used. Rather, each ability has a default value (Psionic Points Cost). The player is prompted to enter the number of points used, with the default value being preset. So any adjustment for range or strength must be made manually.

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Traveller Sheet

A new section for Psionic Abilities appears on the info tab for the Traveller sheet - just below traits.

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Clicking the name of the ability sends a description of it to chat. Clicking on the PP (Psionic Points) activates the ability and prompts the user to roll a skill and/or specify the number of points to use.

Additional Rules Setting

Some rules sets require a skill roll to successfully use the skill. Cepheus Engine is an example where a skill roll is required. Other rules sets, such as Cepheus Deluxe Enhanced Edition, only require the expenditure of psionic points. There is a new advanced rule setting (under rolls tab) to define whether or not a skill roll is needed.

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