Releases: xbmc/visualization.shadertoy
Releases · xbmc/visualization.shadertoy
2.3.0-Matrix
- API related updated (GUI change)
Note: This need Kodi Matrix from 16. September 2020 or newer!
2.2.1-Matrix
- Fix standalone build with newer glm versions (>= 0.9.9.6)
1.2.4-Leia
- Fix standalone build with newer glm versions (>= 0.9.9.6)
- Add debian build to Travis CI
2.2.0-Matrix
- Add debian build to Travis CI
- Update debian build
- Add german translations
- API related update
- Change visualization API 3.0.0
Note: This need Kodi Matrix from 23. Aug 2020 or newer!
2.1.1-Matrix
- Clamp framebuffer texture to avoid edge pixels bleeding
- Add source URL to addon.xml
2.1.0-Matrix
- Add LICENSE.md about GPL2, change license in addon.xml to GPL-2.0-or-later and change source license to SPDX format
- Add Jenkins status badge on README.md
- Change language set on
addon.xml
to en_GB - API related update
- Matrix change screensaver API 2.0.1
- Matrix change Global API 1.2.0
Note: This need Kodi Matrix from 18. May 2020 or newer!
2.0.2-Matrix
- Add user selectable ShaderToy file over new added addon settings dialog
- Update AppVeyor to set required CMAKE_SYSTEM_VERSION (needed for Angle)
- Update README.md
- Prevent some shaders on GLES (can freeze on weak systems)
- Use reduced size always if calc is lower as screen size
- Update debian package code
- Update to glm version 0.9.9.4
- Remove debian/changelog, becomes done by changelog.in on request
- Add textureLod fallback on GLES (needed on some shadertoys)
- Cleanup CMakeLists.txt
1.2.3-Leia
- Update Debian package creation
- Remove not needed "virtual" on windows related code
- Update glm on depends to version 0.9.9.4
- Add screenshots and fanart images to see what it brings
- Update description text
- Use reduced size always if calculation is lower as screen size
- Prevent some shaders on GLES (can freeze on weak systems)
2.0.1-Matrix
- Fix debian packaging
1.2.2-Leia
- Fix debian packaging