1.2.0-Leia
- Complete rewrite to support GL again
- Add glm on depends for GL matrix calculation
- Add Kodi's GL header (already on Matrix, but not on Leia)
- Remove all old shaders where not supported on Windows
- Add pure GL/GLES shaders to own path
- Change cmake GL/GLES lib find way
- Change -fPIC to use of POSITION_INDEPENDENT_CODE on cmake parts
- Update CMakeLists.txt to 3.5
- Build with Kodi Leia API