Fun project to learn TypeScript and Webpack by building an HTML 5 canvas-based Roguelike engine. :)
Current features:
- Move around a randomly-generated static landscape of rivers and mountains. (Based on a perlin noise tutorial.)
- Save and load from local storage!
- Bump into a monster.
- "Retina" display support.
Development environment:
npm install
npm run server
Open: http://localhost:9000
Production build:
npm run build
- Saving and loading doesn't work quite right in live demo.