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ISB.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFrameworks>net7.0;netstandard2.1</TargetFrameworks>
<OutputType>Library</OutputType>
<PackageId>ISB</PackageId>
<ReleaseTag>preview</ReleaseTag>
<VersionPrefix>0.2.1</VersionPrefix>
<AssemblyVersion>$(VersionPrefix)</AssemblyVersion>
<Version Condition="'$(ReleaseTag)' != 'release'">$(VersionPrefix)-$(ReleaseTag)$([System.DateTime]::UtcNow.ToString("yyyyMMddHHmmss"))</Version>
<Version Condition="'$(ReleaseTag)' == 'release'">$(VersionPrefix)+$([System.DateTime]::UtcNow.ToString("yyyyMMddHHmmss"))</Version>
<Copyright>Copyright 2021 wixette</Copyright>
<Authors>wixette</Authors>
<PackageLicenseExpression>Apache-2.0</PackageLicenseExpression>
<RepositoryUrl>https://github.com/wixette/isb</RepositoryUrl>
<RepositoryType>git</RepositoryType>
<Description>Interactive Small Basic (ISB) - Simple scripting language to be embedded in Unity games or shell environments.</Description>
<PackageReadmeFile>README.nuget.md</PackageReadmeFile>
</PropertyGroup>
<ItemGroup>
<Folder Include="Properties\" />
<None Include="..\..\README.nuget.md" Pack="true" PackagePath="\"/>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<Compile Update="Properties\Resources.Designer.cs">
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
</Project>