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@xAstroBoy should we add this to the PR as well? |
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@winstxnhdw And @xAstroBoy Updated a few things to make the screen less noisy when possessing an enemy. Changes
PossessionPatch.cs
ESPMod.cs
TriggerMod.cs
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id rather preserve the spectator hud you never know. |
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Unless you know, if alive, maybe yes then is pointless to have that hud, but the chat needs to stay accessible. |
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Deload UI For Possession
It is simple as that I have modified the PossessionPatch to deload the UI when possessing an enemy
PossessionPatch
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