Small game for GitHub Game Off 2019 made with the Godot Engine.
The theme for this jam is "LEAPS AND BOUNDS". This game takes place in a universe where all objects are drifting away of each other. The speed of this drifting is increasing over time. The player has to jump from object to object in order to reach a target. However the jump distance of the player is limited. To increase the jump distance limits the player can collect items.
This project is licensed under the MIT License. For details please see the license file.
Helpful and awesome tools I used to create this game.
- Godot (Game Engine)
- GitHub Game Off 2019 (The official itch.io page for this jam)