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resource.h
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//{{NO_DEPENDENCIES}}
// Microsoft Visual C++에서 생성한 포함 파일입니다.
// TrackRacer.rc에서 사용되고 있습니다.
//
#define ID_BACKGROUND_CITY 0
#define IDD_ABOUTBOX 100
#define IDR_MAINFRAME 128
#define IDR_TrackRacerTYPE 130
#define IDB_GRASS 313
#define IDB_DESERT 314
#define IDB_SNOW 315
#define IDD_INSTRUCTION 319
#define ID_VIEW_FULLVIEW 32771
#define ID_CAR_AUTOMATIC 32772
#define ID_CAR_MANUAL 32773
#define ID_ROAD_1Lane 32778
#define ID_ROAD_2Lane 32779
#define ID_ROAD_3Lane 32780
#define ID_ROAD_4Lane 32781
#define ID_BACKGROUND_GRASS 32787
#define ID_BACKGROUND_DESERT 32788
#define ID_BACKGROUND_SNOW 32789
#define ID_BACKGROUND_DAY 32791
#define ID_BACKGROUND_NIGHT 32792
#define ID_HELP_INSTRUCTION 32805
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 321
#define _APS_NEXT_COMMAND_VALUE 32806
#define _APS_NEXT_CONTROL_VALUE 1000
#define _APS_NEXT_SYMED_VALUE 310
#endif
#endif