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vulx-vision.txt
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---- This was the initial idea we used for creating Vulx ----
Project Description / Revision
How will the frontend work?
The application will create a web based interface to allow users to select and edit settings.
Upon first launch the tab will open and function as followed.
[+] The page will display a welcome message, centralised on the page
[+] The page will ask some basic questions, for example: where is your valorant installed, have you downloaded the correct launcher ect.
[+] After this a quick promt to say, Consider checking out the developer with some links (a button under showing, no thanks or skip)
[+] This will take you to the main page, it will display some stats such as display name ect along with settings to edit every value of your profile.
[+] Settings can be saved locally to allow quick loading.
Display at the top Steps x/x (1/3)
On initial launch (Local save will set a boolean and save the selected options + the settings they change):
Ask if they'd like to use Discord RPC,
Ask if they would like to use experimental features
Promote the YouTube and Discord
DiscordRPC Manager:
[+] Display Vulx in the status, this will contain the current rank
[+] It will also display the status selected if one is present.
[+] Two buttons will be located display Discord & YouTube
Note: This code will be easily accessible and will most likely be prone to skidding
{
"isValid": true,
"sessionLoopState": "INGAME", //Player state: INGAME, MENUES (Making the state invalid / empty created purple profile)
"partyOwnerSessionLoopState": "INGAME", //Player state: INGAME, MENUES (Making the state invalid / empty created purple profile)
"customGameName": "",
"customGameTeam": "",
"partyOwnerMatchMap": "", //Map path used to display what map the player is in
"partyOwnerMatchCurrentTeam": "",
"partyOwnerMatchScoreAllyTeam": -1, //Score displayed on the left side of the user profile (Can use negative numbers)
"partyOwnerMatchScoreEnemyTeam": -1, //Score displayed on the right side of the user profile (Can use negative numbers)
"partyOwnerProvisioningFlow": "Invalid",
"provisioningFlow": "Invalid",
"matchMap": "", //Map path used to display what map the player is in
"partyId": "58DsGJ20-9prT-7Jy8-h7hS-YXF1YXBsYXlz",
"isPartyOwner": true,
"partyState": "DEFAULT",
"partyAccessibility": "CLOSED", //Allows players to join you (CLOSED, OPEN)
"maxPartySize": 5,
"queueId": "youtube.com/aqua <3", //This can be used for a custom status depending on the players state
"partyLFM": false,
"partyClientVersion": "release-04.07-shipping-15-699063", //Client version, Older versions will display red text on the profile
"partySize": 1, //This number will display under the profile, EG: +789
"tournamentId": "",
"rosterId": "",
"partyVersion": 1650719279092,
"queueEntryTime": "0001.01.01-00.00.00",
"playerCardId": "30b64514-440d-1261-f863-6bbb180263f9", //UUID Item for the banner under the player profile
"playerTitleId": "00d4d326-4edc-3229-7c28-129d3374e3ad", //UUID Item for the title under the player profile
"preferredLevelBorderId": "",
"accountLevel": 720, //Users account level, this will only display for other users (Buggy / inconsistent)
"competitiveTier": 24, //Rank displayed under the profile, EG: Diamond, Immortal, Radiant
"leaderboardPosition": 1, //Position that will display next to the rank, EG: Radiant (#1) Note: 0 will remove the number
"isIdle": true
}