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I just finished up making the Nags B2S and noticed a few thing that might be intentional or not in B2S Editor. This B2S requires a series of 6 horses with 30 horses per lane so rendering order is critial
"always on" snippets will always be covered over by "on" snippets regardless of the "ZOrder" settings. I had this issue with the posts at the start and end of the race track.
setting all 30 horses in a lane to a single B2SID value and giving each a unique B2SValue did not work. Setting any of the horse B2SValues turned on the entire string of 30 horses. Setting the B2SValue to 0 turned them all off.
The text was updated successfully, but these errors were encountered:
I have published the three b2s on VPU.
Hot Line (1966), Full House (1966) and King Tut (1969)
They are buggy. seems to be due to snippets. Also, I get the issue where individual match or ballinplay doesn't work. That is, all match or balls light up when individually requested to light.
I also noticed that using the B2STool to remove sound might have also corrupted the file.
Any guidance welcome. I reverted to 1.28.1 as 2.0 just wouldn't work for me.
I just finished up making the Nags B2S and noticed a few thing that might be intentional or not in B2S Editor. This B2S requires a series of 6 horses with 30 horses per lane so rendering order is critial
"always on" snippets will always be covered over by "on" snippets regardless of the "ZOrder" settings. I had this issue with the posts at the start and end of the race track.
setting all 30 horses in a lane to a single B2SID value and giving each a unique B2SValue did not work. Setting any of the horse B2SValues turned on the entire string of 30 horses. Setting the B2SValue to 0 turned them all off.
The text was updated successfully, but these errors were encountered: