With beautiful graphics and fun, addictive gameplay, this game is sure to keep you entertained for hours.
Download now and start the search for the perfect pairs!
Introducing Twin Pairs - the ultimate card-matching game, now available on the App Store!
Put your memory and observation skills to the test as you search for pairs of matching cards in a sea of options.
Twin Pairs is a challenging memory game where one must find and match pairs of cards, increasing the difficulty level and the total number of cards on the screen.
- Reveal cards by clicking on them
- Only two cards can be revealed at a time
- If the pictures on the cards do not match, the cards will revert to their original position
- If the images match, the revealed cards will remain open
- Get two coins for each matched pair
- The game is completed when all pairs of cards have been matched to each other
- Twin Pairs is a challenging memory game where one must find and match pairs of cards, increasing the difficulty level and the total number of cards on the screen.
- This application is written in Swift and uses UIKit as the main framework.
- Used MVC Design Pattern.
- The game’s main feature is a unique graphic design with smooth and entertaining UI animations that improve and complement the user experience.
- Added additional CocoaPods libraries to customize UICollectionView.
- The impactful sound design emphasizes gameplay, including immersive background music and various effects.
January 28, 2023 - AppStore release
https://apps.apple.com/us/app/twin-pairs/id6443835807
- [Design] Add “Unlock” image to Unlock button in the ShopController
- [Design] Add “Select” image to Select button in the ShopController
- [Design] Add “Selected” image to Selected button in the ShopController
- Button: Rate Us
- Button: Contacts
- [Shop] Add support of AppStore purchase
- [Shop] Restore Purchases (?)
- [Refactor] shop design code
- Add description labels in the ShopController
- Fix: OFF/ON labels in settings
- Fix: ShopInterface Constraints
- Fix: ShopInterface ScrollView
- Fix: CollectionController Interface (added Hub with Coins + Constraints)
- Shop: Added new animations to Card Sets
- Shop: Added labels to Card Sets
- Shop: Added labels to Card Covers
- Rework Design: card cover color
- Rework Design: collectionView background item color
- Rework: GameOver Statistics (9 different)
- Fix: music stop play when game turn on
- Added Shop
- Added unlock and select mechanics to the Shop
- Global redesign
- Added brand new Game Over screen with statistics
- Collections are reworked
- Added new animations to Collections
- Added new card sets
- Sets are upsized to 24 cards in each set
- Added Difficulty Mode
- Added Time Mode
- Added new feature - unlock mechanism in CollectionView
- Added prices and purchase function
- oins are presented in every view
- Settings, Coins and Unlocked Sets of Cards are preserved
- Fixed UI bugs in CollectionView and CardView
- Removed Navigation Controller
- Brand New Animations!
- Re-design of Collections and Details views
- UI optimized for swipe gestures
- Presented new DetailView: clickable picture with details on the other side
- Tap to dismiss DetailView'
- Presented new feature - Collections!
- Add custom animations in the Collection view
- Add a selection of card sets to use in Game Mode
- Updated settings design
- Updated UI
- Updated Settings
- Added Coin mechanics
- Added Coin animation
- Added Haptics
- Added LaunchScreen
- Added New Background Music
- Added Settings Button
- UI Re-Design
- Menu Re-Design
- Fixed Constraints bugs
- Changed game mechanics (rendering full images to cards)
- Added a new set of cards
- Fixed move animations
- Deleted old mechanics code
- Refactor Menu Interface
- Refactor to MVC
- Added key enums for default values
- Added Game Statistics
- Fixed card size design
- Fixed level system
- Basic Game Logic
- Added Animations
- Added Game Over Logic
- Added Restart Button
- Added SoundFX
- General bug fixes