This is pascal port of stb - single-file public domain (or MIT licensed) libraries.
library | status | category | LoC | description |
---|---|---|---|---|
stb_divide.pas | ✓0.93 | math | 505 | more useful 32-bit modulus e.g. "euclidean divide" |
stb_sprintf.pas | ✓1.09 | utility | 2090 | fast sprintf , snprintf |
stb_rect_pack.pas | ✓1.00 | graphics | 672 | simple 2D rectangle packer with decent quality |
stb_vorbis.pas |
- | audio | - | decode ogg vorbis files from file/memory to float/16-bit signed output |
stb_image.pas |
- | graphics | - | image loading/decoding from file/memory: JPG, PNG, TGA, BMP, PSD, GIF, HDR, PIC |
stb_truetype.pas |
- | graphics | - | parse, decode, and rasterize characters from truetype fonts |
stb_image_write.pas |
- | graphics | - | image writing to disk: PNG, TGA, BMP |
stb_image_resize.pas |
- | graphics | - | resize images larger/smaller with good quality |
stb_ds.pas |
- | utility | - | typesafe dynamic array and hash tables for C, will compile in C++ |
stretchy_buffer.pas |
- | utility | - | typesafe dynamic array for C (i.e. approximation to vector<>), doesn't compile as C++ |
stb_textedit.pas |
- | user interface | - | guts of a text editor for games etc implementing them from scratch |
stb_voxel_render.pas |
- | 3D graphics | - | Minecraft-esque voxel rendering "engine" with many more features |
stb_dxt.pas |
- | 3D graphics | - | Fabian "ryg" Giesen's real-time DXT compressor |
stb_perlin.pas |
- | 3D graphics | - | revised Perlin noise (3D input, 1D output) |
stb_easy_font.pas |
- | 3D graphics | - | quick-and-dirty easy-to-deploy bitmap font for printing frame rate, etc |
stb_tilemap_editor.pas |
- | game dev | - | embeddable tilemap editor |
stb_herringbone_wa... |
- | game dev | - | herringbone Wang tile map generator |
stb_c_lexer.pas |
- | parsing | - | simplify writing parsers for C-like languages |
stb_connected_comp... |
- | misc | - | incrementally compute reachability on grids |
stb.h |
- | misc | - | helper functions for C, mostly redundant in C++; basically author's personal stuff |
stb_leakcheck.h |
- | misc | - | quick-and-dirty malloc/free leak-checking |
stb_include.h |
- | misc | - | implement recursive #include support, particularly for GLSL |