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autojoin game logic needs to be in the dashboard as well (or override the isLobbyOpen logic) since if a player gets kicked out after the lobby is closed there's no clear way back into the game
The text was updated successfully, but these errors were encountered:
autojoin game logic needs to be in the dashboard as well (or override the isLobbyOpen logic) since if a player gets kicked out after the lobby is closed there's no clear way back into the game
The text was updated successfully, but these errors were encountered: