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PluginEditor.h
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/*
==============================================================================
This file contains the basic framework code for a JUCE plugin editor.
==============================================================================
*/
#pragma once
#include <JuceHeader.h>
#include "PluginProcessor.h"
//==============================================================================
/**
*/
class PMSynthAudioProcessorEditor : public juce::AudioProcessorEditor
{
public:
PMSynthAudioProcessorEditor (PMSynthAudioProcessor&);
~PMSynthAudioProcessorEditor() override;
//==============================================================================
void paint (juce::Graphics&) override;
void resized() override;
private:
// This reference is provided as a quick way for your editor to
// access the processor object that created it.
PMSynthAudioProcessor& audioProcessor;
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (PMSynthAudioProcessorEditor)
};