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# Uncomment the next line to define a global platform for your project
platform :ios, '9.0'
xcodeproj 'UGFlutterIOSExample', 'StagingDebug' => :debug, 'StagingRelease' => :release
flutter_application_path = "../flutter"
plugin 'cocoapods-integrate-flutter' , {
:flutter_application_path => "#{flutter_application_path}"
}
target 'UGFlutterIOSExample' do
# Comment the next line if you're not using Swift and don't want to use dynamic frameworks
use_frameworks!
pod 'UGFlutter', :path => '../'
pod 'Flutter', :path => "#{flutter_application_path}/.ios/Flutter/engine/"
pod 'FlutterPluginRegistrant', :path => "#{flutter_application_path}/.ios/Flutter/FlutterPluginRegistrant/"
pod 'path_provider', :path => "#{flutter_application_path}/.ios/Flutter/.symlinks/path_provider/ios"
# Pods for UGFlutterIOSExample
end
post_install do |installer|
installer.pods_project.targets.each do |target|
target.build_configurations.each do |config|
config.build_settings['ENABLE_BITCODE'] = 'NO'
end
end
end