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Guess

In Program GUESS, the computer chooses a random integer between 0 and any limit you set. You must then try to guess the number the computer has chosen using the clues provided by the computer.

You should be able to guess the number in one less than the number of digits needed to represent the number in binary notation — i.e., in base 2. This ought to give you a clue as to the optimum search technique.

GUESS converted from the original program in FOCAL which appeared in the book “Computers in the Classroom” by Walt Koetke of Lexington High School, Lexington, Massachusetts.


As published in Basic Computer Games (1978):

Downloaded from Vintage Basic at http://www.vintage-basic.net/games.html

Porting Notes

(please note any difficulties or challenges in porting here)