diff --git a/CHANGELOG.md b/CHANGELOG.md index b724d65..dc00e30 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,63 +1,69 @@ # Half-Life: Blue Shift Updated changelog +## Changes in V1.0.0 Release Candidate 001 + +All changes from Half-Life Updated up until Release Candidate 001 are included. + +* Applied bug fixing work done for Half-Life Updated to this project as well + ## Changes in V1.0.0 Beta 011 -All changes from Half-Life Updated up until Beta 14 are included: https://github.com/SamVanheer/halflife-updated/wiki/Changelog#changes-in-v100-beta-014 +All changes from Half-Life Updated up until Beta 14 are included. * Applied bug fixing work done for Half-Life Updated to this project as well ## Changes in V1.0.0 Beta 010 -All changes from Half-Life Updated up until Beta 13 are included: https://github.com/SamVanheer/halflife-updated/wiki/Changelog#changes-in-v100-beta-013 +All changes from Half-Life Updated up until Beta 13 are included. * Fixed MP5 shooting animations sometimes playing a deploy animation [#78](https://github.com/SamVanheer/halflife-op4-updated/issues/78) (Thanks to [Ronin4862](https://github.com/Ronin4862) for finding this, and thanks to [malortie](https://github.com/malortie) for fixing this) ## Changes in V1.0.0 Beta 009 -All changes from Half-Life Updated up until Beta 12 are included: https://github.com/SamVanheer/halflife-updated/wiki/Changelog#changes-in-v100-beta-012 +All changes from Half-Life Updated up until Beta 12 are included. * Applied bug fixing work done for Half-Life Updated to this project as well * Added Blue Shift FGD [#2](https://github.com/SamVanheer/halflife-bs-updated/pull/2) (Thanks [Veinhelm](https://github.com/Veinhelm)) ## Changes in V1.0.0 Beta 008 -All changes from Half-Life Updated up until Beta 11 are included: https://github.com/SamVanheer/halflife-updated/wiki/Changelog#changes-in-v100-beta-011 +All changes from Half-Life Updated up until Beta 11 are included. * Applied bug fixing work done for Half-Life Updated to this project as well ## Changes in V1.0.0 Beta 007 -All changes from Half-Life Updated up until Beta 10 are included: https://github.com/SamVanheer/halflife-updated/wiki/Changelog#changes-in-v100-beta-010 +All changes from Half-Life Updated up until Beta 10 are included. * Applied bug fixing work done for Half-Life Updated to this project as well ## Changes in V1.0.0 Beta 006 -All changes from Half-Life Updated up until Beta 9 are included: https://github.com/SamVanheer/halflife-updated/wiki/Changelog#changes-in-v100-beta-009 +All changes from Half-Life Updated up until Beta 9 are included. * Applied bug fixing work done for Half-Life Updated to this project as well ## Changes in V1.0.0 Beta 005 -All changes from Half-Life Updated up until Beta 8 are included: https://github.com/SamVanheer/halflife-updated/wiki/Changelog#changes-in-v100-beta-008 +All changes from Half-Life Updated up until Beta 8 are included. * Applied bug fixing work done for Half-Life Updated to this project as well ## Changes in V1.0.0 Beta 004 -All changes from Half-Life Updated up until Beta 7 are included: https://github.com/SamVanheer/halflife-updated/wiki/Changelog#changes-in-v100-beta-007 +All changes from Half-Life Updated up until Beta 7 are included. * Applied refactoring work done for Half-Life Updated to this project as well ## Changes in V1.0.0 Beta 003 -All changes from Half-Life Updated up until Beta 6 are included: https://github.com/SamVanheer/halflife-updated/wiki/Changelog#changes-in-v100-beta-006 +All changes from Half-Life Updated up until Beta 6 are included. * Added rosenberg.cpp to Linux Makefile ## Changes in V1.0.0 Beta 002 -All changes from Half-Life Updated up until Beta 5 are included: https://github.com/Solokiller/halflife-updated/wiki/Changelog +All changes from Half-Life Updated up until Beta 5 are included. * Implemented monster_generic head turn support (Thanks vasiavasiavasia95) * Properly check if player should be frozen on restore