diff --git a/CHANGELOG.md b/CHANGELOG.md index dbc5292..d5ec93f 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,7 +1,6 @@ ### 1.4.0 - AND: Updated to FreKotlin 1.8.0 - Updated to AIR 33 ARM 64bit -- Remove Android-x86 ### 1.3.0 - WIN: C# binaries are now packaged inside the ANE. All of these need to be deleted from your AIRSDK diff --git a/README.md b/README.md index 0f0f765..96ea32d 100644 --- a/README.md +++ b/README.md @@ -101,6 +101,9 @@ You will also need to include the following in your app manifest. Update accordi ``` +#### AIR 32 & 33 +This ANE is built against AIR 33 SDK. If you wish to use with AIR 32 you will need to replace dx.jar in lib/android/bin/ with [this one](https://github.com/tuarua/Android-ANE-Dependencies/blob/master/AIR32_patch/lib/android/bin/dx.jar?raw=true) + ------------- ## iOS @@ -118,6 +121,9 @@ bash get_ios_dependencies.sh This folder, ios_dependencies/device/Frameworks, must be packaged as part of your app when creating the ipa. How this is done will depend on the IDE you are using. After the ipa is created unzip it and confirm there is a "Frameworks" folder in the root of the .app package. +#### AIR 32 & 33 +You should use AIR 32 for iOS builds + ### Prerequisites You will need: @@ -125,6 +131,7 @@ You will need: - IntelliJ IDEA / Flash Builder - AIR 32.0.0.103 or greater - Android Studio 3 if you wish to edit the Android source +- Xcode 10.1 - wget on macOS - Powershell on Windows diff --git a/example-mobile/.idea/runConfigurations/iOS_Simulator.xml b/example-mobile/.idea/runConfigurations/iOS_Simulator.xml index 9f246a8..6eb0a64 100644 --- a/example-mobile/.idea/runConfigurations/iOS_Simulator.xml +++ b/example-mobile/.idea/runConfigurations/iOS_Simulator.xml @@ -1,10 +1,12 @@ - + \ No newline at end of file diff --git a/example-mobile/ZipANESample-mobile.iml b/example-mobile/ZipANESample-mobile.iml index d829feb..51f8d7d 100644 --- a/example-mobile/ZipANESample-mobile.iml +++ b/example-mobile/ZipANESample-mobile.iml @@ -33,7 +33,7 @@