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Report.cs
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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace PayrollSystem
{
public partial class Report : Form
{
public Report()
{
InitializeComponent();
}
private void label13_Click(object sender, EventArgs e)
{
}
private void label1_Click(object sender, EventArgs e)
{
Home Objh = new Home();
Objh.Show();
this.Hide();
}
private void label2_Click(object sender, EventArgs e)
{
Employees Obje = new Employees();
Obje.Show();
this.Hide();
}
private void label3_Click(object sender, EventArgs e)
{
Bonus Obj = new Bonus();
Obj.Show();
this.Hide();
}
private void label4_Click(object sender, EventArgs e)
{
Advances Obja = new Advances();
Obja.Show();
this.Hide();
}
private void label6_Click(object sender, EventArgs e)
{
Salary Objs = new Salary();
Objs.Show();
this.Hide();
}
private void label5_Click(object sender, EventArgs e)
{
Attendance Objatt = new Attendance();
Objatt.Show();
this.Hide();
}
private void pictureBox9_Click(object sender, EventArgs e)
{
Application.Exit();
}
private void bunifuFlatButton2_Click(object sender, EventArgs e)
{
getMonthly Obj = new getMonthly();
Obj.Show();
this.Hide();
}
private void bunifuFlatButton1_Click(object sender, EventArgs e)
{
getGender Obj = new getGender();
Obj.Show();
this.Hide();
}
private void pictureBox8_Click(object sender, EventArgs e)
{
Login Objl = new Login();
Objl.Show();
this.Hide();
}
private void bunifuFlatButton3_Click(object sender, EventArgs e)
{
getPosition Obj = new getPosition();
Obj.Show();
this.Hide();
}
private void bunifuFlatButton5_Click(object sender, EventArgs e)
{
getAtt Obj = new getAtt();
Obj.Show();
this.Hide();
}
private void bunifuFlatButton4_Click(object sender, EventArgs e)
{
getJoinDate Obj = new getJoinDate();
Obj.Show();
this.Hide();
}
private void homic_Click(object sender, EventArgs e)
{
Home Obj = new Home();
Obj.Show();
this.Hide();
}
private void Empic_Click(object sender, EventArgs e)
{
Employees Obj = new Employees();
Obj.Show();
this.Hide();
}
private void Bonic_Click(object sender, EventArgs e)
{
Bonus Obj = new Bonus();
Obj.Show();
this.Hide();
}
private void Attic_Click(object sender, EventArgs e)
{
Attendance Obj = new Attendance();
Obj.Show();
this.Hide();
}
private void Salic_Click(object sender, EventArgs e)
{
Salary Obj = new Salary();
Obj.Show();
this.Hide();
}
private void repic_Click(object sender, EventArgs e)
{
Report Obj = new Report();
Obj.Show();
this.Hide();
}
private void logic_Click(object sender, EventArgs e)
{
Login Obj = new Login();
Obj.Show();
this.Hide();
}
private void label4_Click_1(object sender, EventArgs e)
{
Home Obj = new Home();
Obj.Show();
this.Hide();
}
private void bunifuFlatButton9_Click(object sender, EventArgs e)
{
getYearlySal Obj = new getYearlySal();
Obj.Show();
this.Hide();
}
private void bunifuFlatButton8_Click(object sender, EventArgs e)
{
getEmpReport Obj = new getEmpReport();
Obj.Show();
this.Hide();
}
private void bunifuFlatButton7_Click(object sender, EventArgs e)
{
getIDcards Obj = new getIDcards();
Obj.Show();
this.Hide();
}
private void bunifuFlatButton6_Click(object sender, EventArgs e)
{
getEmpBdy Obj = new getEmpBdy();
Obj.Show();
this.Hide();
}
private void panel2_Paint(object sender, PaintEventArgs e)
{
}
private void label25_Click(object sender, EventArgs e)
{
Feedback Obj = new Feedback();
Obj.Show();
this.Hide();
}
private void pictureBox3_Click(object sender, EventArgs e)
{
Feedback Obj = new Feedback();
Obj.Show();
this.Hide();
}
}
}