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nixie123 edited this page Mar 3, 2025 · 3 revisions
AngrySludge:
  types:
  - normal
  - Angry
  healthbars:
  - normal_mobs
  height: 0
  #blacklist: true
  #ignore-default: true

Please enter the MythicMob ID in the first line

I have provided the basic example mob from MythicMobs as an example.

SkeletalKnight:
  Type: WITHER_SKELETON
  Display: '&aSkeletal Knight'
  Health: 40
  Damage: 8
  ...

In this case, mobs should be entered as follows:

SkeletalKnight:
  types:
  - normal
  - Angry
  healthbars:
  - normal_mobs
  height: 0
  #blacklist: true
  #ignore-default: true

types

This is a type defined by BetterHealthBar itself.

The health bar will only be displayed for types defined in the mobs functionality.

[mobs]

AngrySludge:
  types: 
  - some_type
  ...

[healthbars]

default_healthbar:
  applicable-types: 
  - some_type #matched!

healthbars

This determines which health bars to apply.

The default health bar does not require a separate definition.

height

This defines the height of the health bar.

It is an option to manually adjust the height if the ModelEngine height is calculated incorrectly.

Please adjust in decimal units (e.g., 0.5).

blacklist

The specified MythicMob does not display a healthbar.

ignore-default

The default healthbar is not displayed.

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