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threading-synchronization

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General purpose library with utility code for C++17 projects, dealing with UTF-8 / UTF-16 / UTF-32 conversion, dependency injection, signals/slots, string/number conversion and threading.

  • Updated Dec 21, 2024
  • C++

Creating threads can be quite expensive. Typically each thread is going to do essentially the same thing so it’s good to keep reusing them. Threads are actually quite heavy and creating or destroying threads takes time away from what you’re trying to accomplish. Another benefit of thread pools is they keep the system from becoming overloaded. Th…

  • Updated Mar 4, 2021
  • C

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