Visual experiments exploring space colonization as a 2D morphogenesis tool.
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Updated
Jun 24, 2023 - JavaScript
Visual experiments exploring space colonization as a 2D morphogenesis tool.
Vegetation Generation Tool for Houdini
Space Colonization algorithm implementation in openFrameworks
Unity implementation of the space colonization algorithm to generate organic branching structures.
A space-colonized growing tree.
This project explore the use of the Space Colonization Algorithm, Generalized Cylinders and BSplines for realistic, 3Dimentional Tree generation.
University project research on fractal trees modelling in JavaScript as a sophomore
A space colonization algorithm algorithm to create tree- and root-like structures in 3D. The implementation combines with the Bresenhams line algorithm in order to return a binary 3D matrix which, for instance, can be used as input for CFD simulations using LBM.
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