Two implementations of "Generalization of Conway's Game of Life to a continuous domain — SmoothLife" written in Swift for the iPhone. One uses Metal and the other uses vDSP.
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Feb 25, 2021 - Swift
Two implementations of "Generalization of Conway's Game of Life to a continuous domain — SmoothLife" written in Swift for the iPhone. One uses Metal and the other uses vDSP.
SmoothLife implementation using OCaml and the Raylib package.
A WebGL implementation of generalization of Conway’s ”Game of Life” to a continuous domain
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