Pseudo assembly, virtual machine and disassembler
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Updated
Mar 15, 2020 - C
Pseudo assembly, virtual machine and disassembler
Ce projet vous invite à créer une arène virtuelle et à y faire s’affronter des programmes codés dans un langage simpliste. Vous allez ainsi aborder la conception d’une VM (avec les instructions qu’elle reconnait, les registres, etc), et les problématiques de compilation d’un langage assembleur en bytecode.
📚️ A repository for showcasing my knowledge of the Redcode programming language, and continuing to learn the language.
📚 CoreWar programming game
⌨️ The Redcode programming language IDE submodule for SNU Programming Tools (2D Mode)
Implementation of Assembler interpreter (RedCode interpreter) and Virtual machine for Corewar game - https://en.wikipedia.org/wiki/Core_War
Alternative version of the original game published in 1984. ASM, VM and Visualizer included
📟 The implementation of Core War Game: Bot, Compiler, Virtual Machine and Visualization
A Memory Array Redcode Simulator written in Ruby that supports the ICWS-94 standard draft and some extensions
🍄 Explore the design of a VM and challenges related to compiling an assembly language in byte-code
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