An example of how to use the Tilia packages to create great content with VRTK v4.
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Updated
Apr 24, 2024 - C#
An example of how to use the Tilia packages to create great content with VRTK v4.
A collection of design patterns for solving common problems.
High-intensity virtual reality workout game
An in-browser implementation of JanusVR
Immersive Graph Visualization
Integration libraries for the Magnum C++11 graphics engine
Step into the worlds of Shadertoy with an Oculus Rift.
TES3Unity is a recreation of the Morrowind Engine into Unity with gameplay/graphics enhancements. Also adapted for VR headsets.
WebScreenVR enhance your workspace while in Virtual Reality, allowing you to cast your screen and different applications around you in a 3D environment.
Samples for Oculus Rift and OpenGL
VR IK using native Unity Mecanim IK
Moon Motion Toolkit - Free and open source toolkit for VR locomotion
Annwvyn C++ Open Source designed-for-VR game engine and application developement framework
OpenGL Quake BSP viewer with Oculus Rift support
C++ program which kills all Oculus Client processes in one click, invalidating the need to go through Task Manager and end tasks individually.
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