Here are
24 public repositories
matching this topic...
Development content accidentally shipped on a certain early DOS CD-ROM game from 1993
Updated
Feb 20, 2021
Batchfile
An Open-Source port of the 1999 Game "Star Wars Episode 1: Racer"
Graphics enhancement and compatibility tool for Dark Forces II
Blender addon for games based on the Sith game engine.
Updated
Jul 12, 2024
Python
Tools for Star Wars: Dark Forces assets.
Updated
Oct 20, 2023
Python
swe1r-patcher enhances your "Star Wars Episode 1: Racer" (SWE1R) experience
A collection of tools to work with files of the 1999 Game "Star Wars Episode 1: Racer"
Updated
May 19, 2018
Python
Reverse Engineering and documenting "Star Wars Episode 1: Racer"
A C#/.NET library for handling game assets of Star Wars Episode 1 Racer.
JavaScript adventure game engine broadly inspired by SCUMM.
Updated
Dec 16, 2018
JavaScript
aNother Jedi Knight Level Editor based on JED 0.51
Source code for Maniac Mansion Mania Episode 38: Rescue Mission. Made in Adventure Game Studio (AGS).
Updated
Jun 23, 2021
AGS Script
Secret of Monkey Island - LeChuck's Theme (For Arduino Beeper or OPL3 synth chip)
Maniac Mansion Mania-Starterpack.
Updated
Sep 11, 2021
AGS Script
Motor de aventura grafica + 2 aventuras, para MS-DOS, creado en 1998 en un 486 DX2 - Graphic adventure engine for MS-DOS, plus 2 adventures.
MAT16 is a texture converter for Jedi Knight: Dark Forces 2
Rust library for parsing and constructing archives of the LucasArts GOB format.
Updated
Apr 12, 2024
Rust
Rust-written CLI archiver and un-archiver for the LucasArts GOB file format.
Updated
Apr 11, 2024
Rust
The Thrillville Quarterly. A never quite quarterly, short-lived, publication about LucasArts
Maniac Mansion Mania-Starterpack.
Updated
Apr 25, 2020
AGS Script
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