Turn-based tile-based roguelike game based on procedurally generated maps with 2-bit colour style
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Updated
Jun 20, 2023 - C#
Turn-based tile-based roguelike game based on procedurally generated maps with 2-bit colour style
This is a sandwich ordering application. The system architecture consists of a front-end application, two back-end servers (server A & B), a messaging broker, sandwich API for communication and database to store the data.
creates chaos in kubernetes clusters based on homerun notifications
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