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Ce projet de C++ vous fait recoder le jeu Snake avec plusieurs interfaces graphiques différentes; le joueur devant pouvoir switcher entre les interfaces pendant le jeu. C'est l'occasion de voir comment charger et utiliser des bibliothèques dynamiques au runtime.
This C++ project involves re-coding the Snake game with several different graphic interfaces. The player will be able to switch between interfaces during the game. This is the opportunity to learn how to load and use dynamic libraries in runtime.
Linker & post-processor for WebAssembly binaries. It part of the toolchain for generate and manipulate wasm for the wasm kernel project and rtld enabled binaries. It objectifies the binary and allows manipulation of everything from exports, section to raw instruction trough JavaScript.