A DOOM and Duke Nukem 3D style game with ray-casting, featuring a level editor and multiplayer from scratch in C
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Updated
Jun 7, 2024 - C
A DOOM and Duke Nukem 3D style game with ray-casting, featuring a level editor and multiplayer from scratch in C
🔗 • A toy network packet sniffer. Built with Linux sockets. CLI based on tcpdump. Linux-only.
Miniproject : TSI (Teacher Student Interface) - Based on Socket programming. TSI makes it possible to let Students connect to Teacher via TSI Program (must be in same network). In the connection, there can be communication as of in form of messages or there can be sharing of txt(or program files) within one student to Teacher or Teacher to One S…
A simple multithreaded server to learn more about sockets and multithreading with C.
A Lightweight TCP/IP Library for C
Year 4 Project: Building a cross-platform library for creating networked games over UDP
c++ client for ezyfox server
Socket programming in c. Transferring large files over TCP, implementing Realiable UDP and simulating Packet Loss. As an assignment in Computer Networking @ Ariel University
Server and a client written in C that can handle dual protocol (ASCII and XDR) file transfer via the socket API
a multichat with features including invisibility, and kicking out users
A 'Micro' HTTP server written from scratch in C
Lab 6, Computer Networks, Spring 2021, IIT Bombay
BattleShip_C-ncurses is a school project aimed at creating the classic Battleship game using C, the ncurses library, and the socket library. The goal of this project is to learn and apply advanced C programming concepts, such as structures and pointers.
This repository contains solutions to six assignments for the Computer Networks course. The assignments cover a range of topics including TCP and UDP client-server programming, load balancing, HTTP client-server implementation, message-oriented TCP protocol implementation, and ping and traceroute implementation.
Programs, reports, documentation, and screenshots implemented and designed for the laboratory coursework in UCS1511: Computer Networks course.
Server implementation for a client to look after his files uploaded to the server, allowing him to check for storage space covering a particular user authentication in C.
C Scripts for my Network Programming Lab
Client implementation of the Server, allowing the client to download files, look after his files uploaded to the server, and check for his file and data uplaoded to the server and maintaining the allocated storage space to him, covering basic user authentication allowing him to check for storage space covering a particular user authentication in C.
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