[42 Madrid] My first RayCaster with miniLibX
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Updated
Apr 8, 2023 - C
[42 Madrid] My first RayCaster with miniLibX
A simple 3D 'game' using MinilLibX (mlx), the graphic library of the 42School and the raycasting algorithm
Cub3D is a project that aims to create a 3D game using the raycasting technique.
Create a 3D maze game using ray-casting, inspired by Wolfenstein3D (team project)
🎮 The aim of this project was to introduce us to Raycasting. We have to reproduce the graphic method of the Wolfenstein 3D game.
A simplified RayCaster implementation using miniLibX, part of the 42 school curriculum. The project includes features like window management, map interpretation, player movement, and rendering with distinct wall textures for each cardinal direction.
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