- Download the DLL from releases, then put it in your
BepInEx/patchers
folder. - Launch the game once, to generate the config file.
- Open the config file (
BepInEx/config/Cloak.cfg
). - Add the GUIDs of the plugins you wish to hide, separated by commas, on the "plugins to hide" line.
Tip
Cloak logs the name and GUID of all loaded plugins to the BepInEx log once the game has started.
Important
This is a preloader patcher, not a plugin. It must be placed in the patchers
folder.
Sometimes modded content has a basic anticheat system that prevents certain plugins loading, inadvertently making it quite difficult to debug. These systems are usually easy but tedious to work around. To avoid needing to create a workaround for each individual case, I created this "fix-most" solution.
- This is intended to be used by developers, for debugging and modding.
- Does not patch obsolete methods, and therefore may not prevent older systems of detecting plugins.
- Only tested on BepInEx 5.4.x (LTS).
- Ensure the DLL is placed in
BepInEx/patchers
, notBepInEx/plugins
- Verify the correct GUIDs are set in Cloak's config.
- Check the log for any "did not find plugin" warnings.
- Plugins may stop working if you hide one of their dependent plugins.
If you can replicate a bug, feel free to create an issue.
Caution
This tool is not designed to, and most likely will not bypass detection by proper anti-cheat systems. Do not use this tool to cheat.