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[Windows] Add video, HDR metadata, shader and swapchain infos to debu…
…g info OSD
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Original file line number | Diff line number | Diff line change |
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/* | ||
* Copyright (C) 2005-2021 Team Kodi | ||
* This file is part of Kodi - https://kodi.tv | ||
* | ||
* SPDX-License-Identifier: GPL-2.0-or-later | ||
* See LICENSES/README.md for more information. | ||
*/ | ||
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#pragma once | ||
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#include <string> | ||
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struct DEBUG_INFO_PLAYER | ||
{ | ||
std::string audio; | ||
std::string video; | ||
std::string player; | ||
std::string vsync; | ||
}; | ||
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struct DEBUG_INFO_VIDEO | ||
{ | ||
std::string videoSource; | ||
std::string metaPrim; | ||
std::string metaLight; | ||
std::string shader; | ||
}; | ||
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struct DEBUG_INFO_RENDER | ||
{ | ||
std::string renderFlags; | ||
std::string videoOutput; | ||
}; |
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