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That sounds about right; are you on the moderngl2 branch? Most development is in there, and I plan to fix-up the documentation as I get to the end of the engine switch. It's pretty rough'n'ready right now!
In addition to the ones you mentioned, I also had to install
cereal
,glfw3
andglm
(via Homebrew on macOS High Sierra)The text was updated successfully, but these errors were encountered: