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Pull requests: tgstation/TerraGov-Marine-Corps
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Stacking debuff adjustment
Fix
Fixes an issue with the game.
#17704
opened Apr 17, 2025 by
ivanmixo
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Mechs no longer have infinite nades
Balance
Changes to functionality that modifies how effective certain methods are at powergaming.
#17703
opened Apr 17, 2025 by
Runian
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Round end screen fix
Fix
Fixes an issue with the game.
#17700
opened Apr 17, 2025 by
Abopos
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Fixes oddities in world/Reboot()
Code Improvement
Changes for adhering to code standards and codebase maintainability.
Quality of Life
Minor changes that make the game nicer to play
#17699
opened Apr 16, 2025 by
TiviPlus
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Add forum link verb
Config Update
Changes to server configuration options.
Feature
New interesting mechanics with new interesting bugs
#17698
opened Apr 16, 2025 by
TiviPlus
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Mech has 250 instead of 500 hp as originally intended
Balance
Changes to functionality that modifies how effective certain methods are at powergaming.
#17697
opened Apr 16, 2025 by
TiviPlus
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Mech builder deployment improvements
Quality of Life
Minor changes that make the game nicer to play
#17696
opened Apr 16, 2025 by
TiviPlus
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You can no longer put tanks, apcs and mechs into closets
Fix
Fixes an issue with the game.
#17695
opened Apr 16, 2025 by
TiviPlus
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Droppods will no longer randomly appear near the LZ sometimes
Fix
Fixes an issue with the game.
#17694
opened Apr 16, 2025 by
TiviPlus
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Look up/down track the thing you're inside
Fix
Fixes an issue with the game.
#17693
opened Apr 16, 2025 by
TiviPlus
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Admins now see how many lobby players there and and how many are afk
Administration
Alters the administrative tools used in-game.
#17690
opened Apr 15, 2025 by
TiviPlus
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Refactors photographs
Administration
Alters the administrative tools used in-game.
Fix
Fixes an issue with the game.
Quality of Life
Minor changes that make the game nicer to play
Refactor
Improves underlying code to make systems more modular and functional.
#17688
opened Apr 15, 2025 by
TiviPlus
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Kick people from lobby!!! (button)
Administration
Alters the administrative tools used in-game.
#17687
opened Apr 15, 2025 by
Abopos
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Weather now uses overlays instead of setting area icons
Fix
Fixes an issue with the game.
Quality of Life
Minor changes that make the game nicer to play
Refactor
Improves underlying code to make systems more modular and functional.
#17681
opened Apr 14, 2025 by
TiviPlus
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Adds mouse over holograms for xeno's place pattern
Feature
New interesting mechanics with new interesting bugs
Test Merge Candidate
This PR has been reviewed and is ready for testing, unless something changes.
#17675
opened Apr 14, 2025 by
Arturlang
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Engi/Corp/SG vendor get construction pouch w/ materials included
Balance
Changes to functionality that modifies how effective certain methods are at powergaming.
Fix
Fixes an issue with the game.
#17672
opened Apr 14, 2025 by
Runian
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Wraith is now a Runner strain
Balance
Changes to functionality that modifies how effective certain methods are at powergaming.
Code Improvement
Changes for adhering to code standards and codebase maintainability.
Feature
New interesting mechanics with new interesting bugs
Refactor
Improves underlying code to make systems more modular and functional.
Removal
Feature removal due to maintainibility or design direction.
#17664
opened Apr 13, 2025 by
lKiseki
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Crash T3 Slots Scaling Increased + Hivelord Pop Reduction + Caste Swap Timer Reduction
Balance
Changes to functionality that modifies how effective certain methods are at powergaming.
#17663
opened Apr 12, 2025 by
Isy232
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Fixes pixel_x and pixel_y being used with floating overlays on 516
Fix
Fixes an issue with the game.
Test Merge Candidate
This PR has been reviewed and is ready for testing, unless something changes.
#17654
opened Apr 8, 2025 by
TiviPlus
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Objective Based Requisitions Points Gain.
Balance
Changes to functionality that modifies how effective certain methods are at powergaming.
Feature
New interesting mechanics with new interesting bugs
Requires Testing
PRs stable enough for testing, expecting minor changes.
Test Merge Candidate
This PR has been reviewed and is ready for testing, unless something changes.
#17646
opened Apr 8, 2025 by
Isy232
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Tadpole Panoptical Model
Feature
New interesting mechanics with new interesting bugs
Map Edit
One or more changes to .dmm files.
#17628
opened Apr 6, 2025 by
mrhugo13
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NanoAmmo for Vehicles
Feature
New interesting mechanics with new interesting bugs
Map Edit
One or more changes to .dmm files.
#17615
opened Apr 4, 2025 by
Cerrik
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