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Releases: terranova3/hl2rp

TERRA NOVA - Final Release

30 Mar 15:42
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Why is this open-source?

I don't really care for Garry's Mod anymore. There was alot of personal hard work that I put into this server and a lot of custom features that I think would benefit the rest of the community with the limited life left in the game. I can't guarantee code quality, interopability with other plugins or maintenence of any of the features present within the gamemode. Most of it is as-is, and I won't be providing support for it.

There was a few framework edits required to achieve optional functionality. The HL2 RP gamemode should work with any latest version of HELIX, since any major changes such as the character panel, traits, liquids and character creation were baked directly with the schema.

How long did this take?

Approximately over 800 hours of personal time I dedicated to development.

This is the development life cycle for TERRA NOVA in 2020.
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Features

A list of custom features (but not limited to) include:

Alternative PACData support
Advanced crafting with blueprints and masteries
Bodygroup slot support
Books
Character Panel
Clothing
Card identity system with job titles and wages
Character traits
Clockwork Admin ESP
Civil Protection System
Civil Protection Armory
Custom notification framework
Custom class support
Custom item interact UI
Drag and drop item interaction
Enterprises and businesses
Extended Factions
Extended RP commands
F1 menu
Half-Life Alyx Voicelines
Inventory UI updates
Item icon UI extensions
Item-specific inventory move sounds
Item pickup animations
Languages
Liquid items
Medical and Limb system
New introduction
New scoreboard
Overhauled character menu and creation
Overwatch outfit change interface
Permits
Property system
Scoreboard uses class names
Shootable door handles
Stackable items
Smokeable cigarettes
Shaving and beard styling
Toggleable faction-coloured chat
Token distributor with different paygrades
Undercover Civil Protection
Vortigaunts
Variation token drop models
View data and unit records
Writable books

Feature media

Crafting

Prototype version of the crafting mastery selection early in development

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Editing another user's blueprints as an admin

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Right click breakdown (modified item interact UI)

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Inventory

Character clothing panel

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Liquids and liquid containers

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Stackable items (UI early in development)

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Searching characters and interacting with inventory in inventory (bags)

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Character Creation

Character traits (early in development)

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Modified character select (ported and modified from nutscript 1.2)

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Unit setup (tagline, voice and id selection in char create)

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Civil Protection

Updatable armbands for specialisations (they update for ranks too)

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Unit management

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Civil Protection system ingame configurable naming for units (auto-updating)

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Stun sticks with riot shields

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Miscellaneous

Responsive item interact UI

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F1 Menu

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Employment and paygrades UI

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Facial hair UI

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Overwatch quick-swap

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Smoking cigarettes

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Transfer papers

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Toggleable faction colour in chat

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Medical system

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Basic admin spawn menu

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Property (unfinished) -- This was meant to be finished and released before we abruptly shut down.

This was intended for Update 1.3.

Business application when interacting with business creation item

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Admin tools to create properties for players to use for enterprises

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Adding a door as a subproperty of a group (i.e for apartments)

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Early prototypes

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Community screenshots

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