diff --git a/.editorconfig b/.editorconfig
index b5a9de53..8e894e4e 100644
--- a/.editorconfig
+++ b/.editorconfig
@@ -192,25 +192,29 @@ csharp_preserve_single_line_statements = true
# Naming rules
-dotnet_naming_rule.interface_should_be_begins_with_i.severity = suggestion
+dotnet_naming_rule.interface_should_be_begins_with_i.severity = warning
dotnet_naming_rule.interface_should_be_begins_with_i.symbols = interface
dotnet_naming_rule.interface_should_be_begins_with_i.style = begins_with_i
-dotnet_naming_rule.types_should_be_pascal_case.severity = suggestion
+dotnet_naming_rule.types_should_be_pascal_case.severity = warning
dotnet_naming_rule.types_should_be_pascal_case.symbols = types
dotnet_naming_rule.types_should_be_pascal_case.style = pascal_case
-dotnet_naming_rule.non_field_members_should_be_pascal_case.severity = suggestion
+dotnet_naming_rule.non_field_members_should_be_pascal_case.severity = warning
dotnet_naming_rule.non_field_members_should_be_pascal_case.symbols = non_field_members
dotnet_naming_rule.non_field_members_should_be_pascal_case.style = pascal_case
+dotnet_naming_rule.private_members_with_underscore.severity = warning
+dotnet_naming_rule.private_members_with_underscore.symbols = private_fields
+dotnet_naming_rule.private_members_with_underscore.style = prefix_underscore
+
# Symbol specifications
dotnet_naming_symbols.interface.applicable_kinds = interface
dotnet_naming_symbols.interface.applicable_accessibilities = public, internal, private, protected, protected_internal, private_protected
dotnet_naming_symbols.interface.required_modifiers =
-dotnet_naming_symbols.types.applicable_kinds = class, struct, interface, enum
+dotnet_naming_symbols.types.applicable_kinds = class, struct, interface, enum, field
dotnet_naming_symbols.types.applicable_accessibilities = public, internal, private, protected, protected_internal, private_protected
dotnet_naming_symbols.types.required_modifiers =
@@ -218,6 +222,9 @@ dotnet_naming_symbols.non_field_members.applicable_kinds = property, event, meth
dotnet_naming_symbols.non_field_members.applicable_accessibilities = public, internal, private, protected, protected_internal, private_protected
dotnet_naming_symbols.non_field_members.required_modifiers =
+dotnet_naming_symbols.private_fields.applicable_kinds = field, property
+dotnet_naming_symbols.private_fields.applicable_accessibilities = private
+
# Naming styles
dotnet_naming_style.pascal_case.required_prefix =
@@ -229,3 +236,6 @@ dotnet_naming_style.begins_with_i.required_prefix = I
dotnet_naming_style.begins_with_i.required_suffix =
dotnet_naming_style.begins_with_i.word_separator =
dotnet_naming_style.begins_with_i.capitalization = pascal_case
+
+dotnet_naming_style.prefix_underscore.capitalization = camel_case
+dotnet_naming_style.prefix_underscore.required_prefix = _
\ No newline at end of file
diff --git a/Aplib.Core/Aplib.Core.csproj b/Aplib.Core/Aplib.Core.csproj
index 39c0aa88..7da3b872 100644
--- a/Aplib.Core/Aplib.Core.csproj
+++ b/Aplib.Core/Aplib.Core.csproj
@@ -7,7 +7,7 @@
-
+
diff --git a/Aplib.Core/Tactics/AnyOfTactic.cs b/Aplib.Core/Tactics/AnyOfTactic.cs
new file mode 100644
index 00000000..dc776461
--- /dev/null
+++ b/Aplib.Core/Tactics/AnyOfTactic.cs
@@ -0,0 +1,50 @@
+using System;
+using System.Collections.Generic;
+
+namespace Aplib.Core.Tactics
+{
+ ///
+ /// Represents a tactic that executes any of the provided sub-tactics.
+ ///
+ public class AnyOfTactic : Tactic
+ {
+ ///
+ /// Gets or sets the sub-tactics of the tactic.
+ ///
+ protected LinkedList SubTactics { get; set; }
+
+ ///
+ /// Initializes a new instance of the class with the specified sub-tactics.
+ ///
+ /// The list of sub-tactics.
+ public AnyOfTactic(List subTactics)
+ {
+ SubTactics = new();
+
+ foreach (Tactic tactic in subTactics)
+ {
+ _ = SubTactics.AddLast(tactic);
+ }
+ }
+
+ ///
+ /// Initializes a new instance of the class with the specified sub-tactics and guard condition.
+ ///
+ /// The list of sub-tactics.
+ /// The guard condition.
+ public AnyOfTactic(List subTactics, Func guard) : this(subTactics) => Guard = guard;
+
+ ///
+ public override List GetFirstEnabledActions()
+ {
+ List primitiveTactics = new();
+
+ foreach (Tactic subTactic in SubTactics)
+ {
+ primitiveTactics.AddRange(subTactic.GetFirstEnabledActions());
+ }
+
+ return primitiveTactics;
+ }
+ }
+}
diff --git a/Aplib.Core/Tactics/FirstOfTactic.cs b/Aplib.Core/Tactics/FirstOfTactic.cs
new file mode 100644
index 00000000..fe0d954e
--- /dev/null
+++ b/Aplib.Core/Tactics/FirstOfTactic.cs
@@ -0,0 +1,42 @@
+using System;
+using System.Collections.Generic;
+
+namespace Aplib.Core.Tactics
+{
+ ///
+ /// Represents a tactic that executes the first enabled action from a list of sub-tactics.
+ ///
+ public class FirstOfTactic : AnyOfTactic
+ {
+ ///
+ /// Initializes a new instance of the class with the specified sub-tactics.
+ ///
+ /// The list of sub-tactics.
+ public FirstOfTactic(List subTactics) : base(subTactics)
+ {
+ }
+
+ ///
+ /// Initializes a new instance of the class with the specified sub-tactics and guard condition.
+ ///
+ /// The list of sub-tactics.
+ /// The guard condition.
+ public FirstOfTactic(List subTactics, Func guard) : base(subTactics, guard)
+ {
+ }
+
+ ///
+ public override List GetFirstEnabledActions()
+ {
+ foreach (Tactic subTactic in SubTactics)
+ {
+ List firstOfTactics = subTactic.GetFirstEnabledActions();
+
+ if (firstOfTactics.Count > 0)
+ return firstOfTactics;
+ }
+
+ return new();
+ }
+ }
+}
diff --git a/Aplib.Core/Tactics/PrimitiveTactic.cs b/Aplib.Core/Tactics/PrimitiveTactic.cs
new file mode 100644
index 00000000..34129353
--- /dev/null
+++ b/Aplib.Core/Tactics/PrimitiveTactic.cs
@@ -0,0 +1,35 @@
+using System;
+using System.Collections.Generic;
+
+namespace Aplib.Core.Tactics
+{
+ ///
+ /// Represents a primitive tactic in the Aplib.Core namespace.
+ ///
+ public class PrimitiveTactic : Tactic
+ {
+ ///
+ /// Gets or sets the action of the primitive tactic.
+ ///
+ public readonly Action Action;
+
+ ///
+ /// Initializes a new instance of the class with the specified action.
+ ///
+ /// The action of the primitive tactic.
+ public PrimitiveTactic(Action action) => Action = action;
+
+ ///
+ /// Initializes a new instance of the class with the specified action and guard.
+ ///
+ /// The action of the primitive tactic.
+ /// The guard of the tactic.
+ public PrimitiveTactic(Action action, Func guard) : base(guard) => Action = action;
+
+ ///
+ public override List GetFirstEnabledActions() => IsActionable() ? new() { this } : new();
+
+ ///
+ public override bool IsActionable() => base.IsActionable() && Action.IsActionable();
+ }
+}
diff --git a/Aplib.Core/Tactics/Tactic.cs b/Aplib.Core/Tactics/Tactic.cs
new file mode 100644
index 00000000..3697cc30
--- /dev/null
+++ b/Aplib.Core/Tactics/Tactic.cs
@@ -0,0 +1,41 @@
+using System;
+using System.Collections.Generic;
+
+namespace Aplib.Core.Tactics
+{
+ ///
+ /// Represents a tactic in the Aplib.Core namespace.
+ ///
+ public abstract class Tactic
+ {
+ ///
+ /// Gets or sets the guard of the tactic.
+ ///
+ protected Func Guard { get; set; } = () => true;
+
+ ///
+ /// Initializes a new instance of the .
+ ///
+ protected Tactic()
+ {
+ }
+
+ ///
+ /// Initializes a new instance of the class with a specified guard.
+ ///
+ /// The guard of the tactic.
+ protected Tactic(Func guard) => Guard = guard;
+
+ ///
+ /// Gets the first enabled primitive actions.
+ ///
+ /// A list of primitive tactics that are enabled.
+ public abstract List GetFirstEnabledActions();
+
+ ///
+ /// Determines whether the tactic is actionable.
+ ///
+ /// True if the tactic is actionable, false otherwise.
+ public virtual bool IsActionable() => Guard();
+ }
+}
diff --git a/Aplib.Tests/Core/Tactics/TacticTests.cs b/Aplib.Tests/Core/Tactics/TacticTests.cs
new file mode 100644
index 00000000..a6e9f7c1
--- /dev/null
+++ b/Aplib.Tests/Core/Tactics/TacticTests.cs
@@ -0,0 +1,145 @@
+using Aplib.Core.Tactics;
+using Action = Aplib.Core.Action;
+
+namespace Aplib.Tests.Core.Tactics;
+public class TacticTests
+{
+ private readonly Action _emptyAction = new(() => { });
+
+ private static bool TrueGuard() => true;
+
+ private static bool FalseGuard() => false;
+
+ ///
+ /// Given a parent of type with two subtactics,
+ /// When getting the next tactic,
+ /// Then the result should be the first subtactic.
+ ///
+ [Fact]
+ public void GetFirstEnabledActions_WhenTacticTypeIsFirstOf_ReturnsEnabledPrimitiveTactics()
+ {
+ // Arrange
+ PrimitiveTactic tactic1 = new(_emptyAction);
+ PrimitiveTactic tactic2 = new(_emptyAction);
+ FirstOfTactic parentTactic = new([tactic1, tactic2]);
+
+ // Act
+ List enabledActions = parentTactic.GetFirstEnabledActions();
+
+ // Assert
+ Assert.Contains(tactic1, enabledActions);
+ }
+
+ ///
+ /// Given a parent of type with two subtactics and a guard that is true,
+ /// When getting the next tactic,
+ /// Then the result should be the first subtactic.
+ ///
+ [Fact]
+ public void GetFirstEnabledActions_WhenTacticTypeIsFirstOfAndGuardEnabled_ReturnsEnabledPrimitiveTactics()
+ {
+ // Arrange
+ PrimitiveTactic tactic1 = new(_emptyAction);
+ PrimitiveTactic tactic2 = new(_emptyAction);
+ FirstOfTactic parentTactic = new([tactic1, tactic2], TrueGuard);
+
+ // Act
+ List enabledActions = parentTactic.GetFirstEnabledActions();
+
+ // Assert
+ Assert.Contains(tactic1, enabledActions);
+ }
+
+ ///
+ /// Given a parent of type with two subtactics,
+ /// When getting the next tactic,
+ /// Then the result should contain all the subtactics.
+ ///
+ [Fact]
+ public void GetFirstEnabledActions_WhenTacticTypeIsAnyOf_ReturnsEnabledPrimitiveTactics()
+ {
+ // Arrange
+ PrimitiveTactic tactic1 = new(_emptyAction);
+ PrimitiveTactic tactic2 = new(_emptyAction);
+ AnyOfTactic parentTactic = new([tactic1, tactic2]);
+
+ // Act
+ List enabledActions = parentTactic.GetFirstEnabledActions();
+
+ // Assert
+ Assert.Contains(tactic1, enabledActions);
+ Assert.Contains(tactic2, enabledActions);
+ }
+
+ ///
+ /// Given a primitive tactic with an actionable action,
+ /// When getting the first enabled actions,
+ /// Then the result should contain the primitive tactic.
+ ///
+ [Fact]
+ public void GetFirstEnabledActions_WhenTacticTypeIsPrimitiveAndActionIsActionable_ReturnsEnabledPrimitiveTactic()
+ {
+ // Arrange
+ PrimitiveTactic tactic = new(_emptyAction, TrueGuard);
+
+ // Act
+ List enabledActions = tactic.GetFirstEnabledActions();
+
+ // Assert
+ Assert.Contains(tactic, enabledActions);
+ }
+
+ ///
+ /// Given a primitive tactic with a non-actionable action,
+ /// When getting the first enabled actions,
+ /// Then the result should be an empty list.
+ ///
+ [Fact]
+ public void GetFirstEnabledActions_WhenTacticTypeIsPrimitiveAndActionIsNotActionable_ReturnsEmptyList()
+ {
+ // Arrange
+ PrimitiveTactic tactic = new(_emptyAction, FalseGuard);
+
+ // Act
+ List enabledActions = tactic.GetFirstEnabledActions();
+
+ // Assert
+ Assert.Empty(enabledActions);
+ }
+
+ ///
+ /// Given a tactic with a guard that returns true,
+ /// When checking if the tactic is actionable,
+ /// Then the result should be true.
+ ///
+ [Fact]
+ public void IsActionable_WhenGuardReturnsTrue_ReturnsTrue()
+ {
+ // Arrange
+ PrimitiveTactic tactic = new(_emptyAction, TrueGuard);
+
+ // Act
+ bool isActionable = tactic.IsActionable();
+
+ // Assert
+ Assert.True(isActionable);
+ }
+
+ ///
+ /// Given a tactic with a guard that returns false,
+ /// When checking if the tactic is actionable,
+ /// Then the result should be false.
+ ///
+ [Fact]
+ public void IsActionable_WhenGuardReturnsFalse_ReturnsFalse()
+ {
+ // Arrange
+ PrimitiveTactic tactic = new(_emptyAction, FalseGuard);
+
+ // Act
+ bool isActionable = tactic.IsActionable();
+
+ // Assert
+ Assert.False(isActionable);
+ }
+}