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bufferstrategy.uml
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<?xml version="1.0" encoding="UTF-8"?>
<Diagram>
<ID>JAVA</ID>
<OriginalElement>game.template.bufferstrategy</OriginalElement>
<nodes>
<node x="62.0" y="676.0">game.template.bufferstrategy.GameState.MouseHandler</node>
<node x="313.0" y="0.0">game.template.bufferstrategy.GameFrame</node>
<node x="651.0" y="0.0">game.template.bufferstrategy.GameAudio</node>
<node x="0.0" y="751.0">game.template.bufferstrategy.GameLoop</node>
<node x="0.0" y="0.0">game.template.bufferstrategy.GameState</node>
<node x="478.0" y="0.0">game.template.bufferstrategy.ThreadPool</node>
</nodes>
<notes />
<edges>
<edge source="game.template.bufferstrategy.GameState.MouseHandler" target="game.template.bufferstrategy.GameState">
<point x="0.0" y="-15.0" />
<point x="0.0" y="313.0" />
</edge>
</edges>
<settings layout="Hierarchic Group" zoom="1.0" x="361.0" y="267.0" />
<SelectedNodes>
<node>game.template.bufferstrategy.GameFrame</node>
</SelectedNodes>
<Categories>
<Category>Inner Classes</Category>
<Category>Properties</Category>
</Categories>
<SCOPE>All</SCOPE>
<VISIBILITY>private</VISIBILITY>
</Diagram>